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Anime-Clickers.lua
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Anime-Clickers.lua
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local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Swe Hub", "Ocean")
local Main = Window:NewTab("Main")
--?------------------- MAIN -------------------?--
local ClickingSection = Main:NewSection("Clicking")
ClickingSection:NewSlider("Auto Clicker Speed", "Changes Auto Clicker Speed (0.1s-2s)", 2, 0.1, function(ClickerSpeedSlider)
getgenv().AutoClickerSpeed = ClickerSpeedSlider
end)
ClickingSection:NewToggle("Toggle Auto Clicker", "Toggles auto clicker", function(AutoClickerToggled)
if AutoClickerToggled then
getgenv().AutoClickerRunning = true
while AutoClickerRunning == true do
wait(AutoClickerSpeed)
local args = {
[1] = false,
[2] = "Clicker!"
}
game:GetService("ReplicatedStorage").Remotes.ClickRemote:FireServer(unpack(args))
end
else
getgenv().AutoClickerRunning = false
end
end)
--?------------------- REBIRTH -------------------?--
local RebirthSection = Main:NewSection("Rebirths")
RebirthSection:NewSlider("SliderText", "Changes Auto Rebirth Speed (0.1s-2s)", 2, 0.1, function(AutoRebirthSpeedSlider)
getgenv().AutoRebirthSpeed = AutoRebirthSpeedSlider
end)
RebirthSection:NewDropdown("Select Rebirth", "Selects how many times you want to rebirth", {"+1 Rebirths", "+5 Rebirths", "+15 Rebirths",
"+25 Rebirths", "+50 Rebirths", "+75 Rebirths",
"+100 Rebirths", "+500 Rebirths", "+1.5K Rebirths",
"+2.5K Rebirths", "+5K Rebirths", "+7.5K Rebirths",
"+10K Rebirths", "+50K Rebirths", "+150K Rebirths",
"+250K Rebirths", "+750K Rebirths", "+1M Rebirths",
"+5M Rebirths", "+15M Rebirths", "+25M Rebirths",}, function(currentOption)
if currentOption == "+1 Rebirths" then
getgenv().SelectedRebirth = 1
elseif currentOption == "+5 Rebirths" then
getgenv().SelectedRebirth = 2
elseif currentOption == "+15 Rebirths" then
getgenv().SelectedRebirth = 3
elseif currentOption == "+25 Rebirths" then
getgenv().SelectedRebirth = 4
elseif currentOption == "+50 Rebirths" then
getgenv().SelectedRebirth = 5
elseif currentOption == "+75 Rebirths" then
getgenv().SelectedRebirth = 6
elseif currentOption == "+100 Rebirths" then
getgenv().SelectedRebirth = 7
elseif currentOption == "+500 Rebirths" then
getgenv().SelectedRebirth = 8
elseif currentOption == "+1.5K Rebirths" then
getgenv().SelectedRebirth = 9
elseif currentOption == "+2.5K Rebirths" then
getgenv().SelectedRebirth = 10
elseif currentOption == "+25 Rebirths" then
getgenv().SelectedRebirth = 11
elseif currentOption == "+5K Rebirths" then
getgenv().SelectedRebirth = 12
elseif currentOption == "+7.5K Rebirths" then
getgenv().SelectedRebirth = 13
elseif currentOption == "+10K Rebirths" then
getgenv().SelectedRebirth = 14
elseif currentOption == "+50K Rebirths" then
getgenv().SelectedRebirth = 15
elseif currentOption == "+150K Rebirths" then
getgenv().SelectedRebirth = 16
elseif currentOption == "+250K Rebirths" then
getgenv().SelectedRebirth = 17
elseif currentOption == "+500K Rebirths" then
getgenv().SelectedRebirth = 18
elseif currentOption == "+750K Rebirths" then
getgenv().SelectedRebirth = 19
elseif currentOption == "+1M Rebirths" then
getgenv().SelectedRebirth = 20
elseif currentOption == "+5M Rebirths" then
getgenv().SelectedRebirth = 20
elseif currentOption == "+15M Rebirths" then
getgenv().SelectedRebirth = 22
elseif currentOption == "+25M Rebirths" then
getgenv().SelectedRebirth = 23
end
end)
RebirthSection:NewToggle("Toggle Auto Rebirth", "Toggles Auto Rebirth", function(AutoRebirthToggled)
if AutoRebirthToggled then
getgenv().AutoRebirthRunning = true
while AutoRebirthRunning == true do
wait(AutoClickerSpeed)
local args = {
[1] = SelectedRebirth
}
game:GetService("ReplicatedStorage").Remotes.RebirthRemote:FireServer(unpack(args))
end
else
getgenv().AutoRebirthRunning = false
end
end)
--?------------------- EGGS -------------------?--
local EggsSection = Main:NewSection("Eggs")
EggsSection:NewDropdown("Change egg", "Change what egg you want to open", {"Dragon Star", "Demon Star", "10M Star", "Pirate Star", "Slayer Star", "Nine Tailed Star"}, function(SelectedEggFunc)
if SelectedEggFunc == "Dragon Star" then
getgenv().SelectedEgg = "Dragon Star"
elseif SelectedEggFunc == "Demon Star" then
getgenv().SelectedEgg = "Demon Star"
elseif SelectedEggFunc == "10M Star" then
getgenv().SelectedEgg = "10M Star"
elseif SelectedEggFunc == "Pirate Star" then
getgenv().SelectedEgg = "Pirate Star"
elseif SelectedEggFunc == "Slayer Star" then
getgenv().SelectedEgg = "Slayer Star"
elseif SelectedEggFunc == "Nine Tailed Star" then
getgenv().SelectedEgg = "Nine Tailed Star"
end
end)
EggsSection:NewSlider("Egg Amount", "Changes how many eggs you will open ", 50, 1, function(EggOpenAmountFunc)
getgenv().EggOpenAmount = EggOpenAmountFunc
end)
EggsSection:NewButton("Open Egg", "Opens an egg", function()
for x = 0, EggOpenAmount - 1 do
local args = {
[1] = SelectedEgg,
[2] = false,
[3] = false
}
game:GetService("ReplicatedStorage").Remotes.OpenEgg:InvokeServer(unpack(args))
wait(4.5)
end
end)
EggsSection:NewLabel("Dont forget to be in the same world as the egg ")
EggsSection:NewLabel("you are trying to open")
--?------------------- MISC -------------------?--
local UpgradeSection = Main:NewSection("Upgrade")
UpgradeSection:NewButton("Max Run Speed", "ButtonInfo", function()
getgenv().RunSpeedLevel = 70
for r = 0, RunSpeedLevel - 1 do
local args = {
[1] = "Run Speed"
}
game:GetService("ReplicatedStorage").Remotes.RequestUpgrade:FireServer(unpack(args))
end
end)
UpgradeSection:NewButton("Max More Rebirths Button", "Max the More Rebirth Upgrade ", function()
getgenv().RunMoreRebirths = 70
for e = 0, RunMoreRebirths - 1 do
local args = {
[1] = "More Rebirths"
}
game:GetService("ReplicatedStorage").Remotes.RequestUpgrade:FireServer(unpack(args))
end
end)
UpgradeSection:NewButton("Max Star Open Speed", "Max the Star open Speed Upgrade ", function()
getgenv().RunStarOpenSpeed = 70
for r = 0, RunStarOpenSpeed - 1 do
local args = {
[1] = "Star Open Speed"
}
game:GetService("ReplicatedStorage").Remotes.RequestUpgrade:FireServer(unpack(args))
end
end)
UpgradeSection:NewButton("Max More Storage", "Max the More Storage Upgrade ", function()
getgenv().RunMoreStorage = 70
for d = 0, RunMoreStorage - 1 do
local args = {
[1] = "More Storage"
}
game:GetService("ReplicatedStorage").Remotes.RequestUpgrade:FireServer(unpack(args))
end
end)
UpgradeSection:NewButton("Max Crit Chance", "Max the Crit Chance Upgrade ", function()
getgenv().RunCritChance = 70
for r = 0, RunCritChance - 1 do
local args = {
[1] = "Crit Chance"
}
game:GetService("ReplicatedStorage").Remotes.RequestUpgrade:FireServer(unpack(args))
end
end)
UpgradeSection:NewButton("Max More Yen", "Max the More Yen Upgrade ", function()
getgenv().RunMoreYen = 70
for r = 0, RunMoreYen - 1 do
local args = {
[1] = "More Yen"
}
game:GetService("ReplicatedStorage").Remotes.RequestUpgrade:FireServer(unpack(args))
end
end)
local Misc = Window:NewTab("Misc")
local TeleportSection = Misc:NewSection("Teleport")
TeleportSection:NewDropdown("Worlds", "Change what world to Teleport to", {"Anime Village", "Pirate Docks", "Purple Forest",
"Shinobi Village", "Spirit Society", "Walled City",
"Narmek", "Hero Academy", "Stand City",
"Hunter Kingdom", "Jiu Jitsu Sewers", "The Sin Zone",
"Walled Arena"}, function(SelectedWorldFunc)
if SelectedWorldFunc == "Anime Village" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Anime Village"].Spawn
elseif SelectedWorldFunc == "Pirate Docks" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Pirate Docks"].Spawn
elseif SelectedWorldFunc == "Purple Forest" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Purple Forest"].Spawn
elseif SelectedWorldFunc == "Shinobi Village" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Shinobi Village"].Spawn
elseif SelectedWorldFunc == "Spirit Society" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Spirit Society"].Spawn
elseif SelectedWorldFunc == "Walled City" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Walled City"].Spawn
elseif SelectedWorldFunc == "Narmek" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Narmek"].Spawn
elseif SelectedWorldFunc == "Hero Academy" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Hero Academy"].Spawn
elseif SelectedWorldFunc == "Stand City" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Stand City"].Spawn
elseif SelectedWorldFunc == "Hunter Kingdom" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Hunter Kingdom"].Spawn
elseif SelectedWorldFunc == "Jiu Jitsu Sewers" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Jiu Jitsu Sewers"].Spawn
elseif SelectedWorldFunc == "The Sin Zone" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["The Sin Zone"].Spawn
elseif SelectedWorldFunc == "Walled Arena" then
getgenv().SelectedWorld = game:GetService("Workspace").Worlds["Walled Arena"].Spawn
end
end)
TeleportSection:NewButton("Teleport World", "Teleport to your Selected World", function()
local player = game.Players.LocalPlayer.Character
player.HumanoidRootPart.CFrame = SelectedWorld.CFrame
end)
local PlayerSection = Misc:NewSection("Player")
PlayerSection:NewSlider("Walkspeed", "Changes the walkspeed", 500, 16, function(ws) -- 500 (MaxValue) | 0 (MinValue)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = ws
end)
PlayerSection:NewSlider("JumpPower", "Changes jumpower", 500, 50, function(jp) -- 500 (MaxValue) | 0 (MinValue)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = jp
end)
PlayerSection:NewToggle("Infinite Jump", "Makes you jump infinite", function(state)
if state then
getgenv().infinjump = true
local Player = game:GetService("Players").LocalPlayer
local Mouse = Player:GetMouse()
Mouse.KeyDown:connect(function(k)
if getgenv().infinjump then
if k:byte() == 32 then
Humanoid = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
Humanoid:ChangeState("Jumping")
wait(0.1)
Humanoid:ChangeState("Seated")
end
end
end)
else
getgenv().infinjump = false
end
end)