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I ran tcpdump on my firewall to see if there was any traffic to / from the PS3.
Then after enabling network play loaded a game / core but saw saw no traffic at all. is it even a supported feature for Retroarch on the PS3?
The text was updated successfully, but these errors were encountered:
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I ran tcpdump on my firewall to see if there was any traffic to / from the PS3.
Then after enabling network play loaded a game / core but saw saw no traffic at all.
is it even a supported feature for Retroarch on the PS3?
The text was updated successfully, but these errors were encountered: