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CookieboyDutyUnit.h
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CookieboyDutyUnit.h
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#ifndef COOKIEBOYSOUNDDUTYUNIT_H
#define COOKIEBOYSOUNDDUTYUNIT_H
#include "CookieboyDefs.h"
namespace Cookieboy
{
class DutyUnit
{
public:
DutyUnit() { Reset(); }
void Reset()
{
ClockCounter = 0;
Period = 2048 * 4;
Output = 0;
DutyPhase = 0;
DutyCycleIndex = 0;
Enabled = false;
}
void Step(DWORD clockDelta)
{
static const BYTE DutyCycles[4][8] = {
{0, 0, 0, 0, 0, 0, 0, 1},
{1, 0, 0, 0, 0, 0, 0, 1},
{1, 0, 0, 0, 0, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 0}
};
ClockCounter += clockDelta;
if (ClockCounter >= Period)
{
int passedPeriods = ClockCounter / Period;
ClockCounter %= Period;
if (Enabled)
{
DutyPhase = (DutyPhase + passedPeriods) & 0x7;
}
else
{
DutyPhase = 0;
}
Output = DutyCycles[DutyCycleIndex][DutyPhase];
}
}
int GetOutput() { return Output; }
void NRX1Changed(BYTE value)
{
DutyCycleIndex = value >> 6;
}
void NRX3Changed(BYTE value)
{
NRX3 = value;
CalculatePeriod();
}
void NRX4Changed(BYTE value)
{
NRX4 = value;
//Square duty sequence clocking is disabled until the first trigger
if (NRX4 & 0x80)
{
ClockCounter = 0;
Enabled = true;
}
CalculatePeriod();
}
private:
void CalculatePeriod()
{
Period = (2048 - (((NRX4 & 0x7) << 8) | NRX3)) * 4;
}
BYTE NRX3;
BYTE NRX4;
int ClockCounter;
int Period;
int Output;
int DutyPhase;
int DutyCycleIndex;
bool Enabled;
};
}
#endif