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ZipTiesSFCS.h
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//Zip Ties Starstruck Field Coordinate System
//Code by Justin Applefield
//Coordinate System Designed by Hanzhi Wang
//Copyright Team 39: The Zip Ties, 2016
#ifndef __ZipTiesSFCS__
#define __ZipTiesSFCS__
#pragma systemFile
typedef float coord[2];
coord redCube = {0.0, -35.625};
coord redgs1 = {-58.25, -58.25};
coord redgs2 = {-12.0, -58.25};
coord redgs3 = {0.0, -58.25};
coord redgs4 = {12.0, -58.25};
coord redgs5 = {58.25, -58.25};
coord ws1 = {-63.05, 0.0};
coord ws2 = {-46.15, 0.0};
coord ws3 = {-29.15, 0.0};
coord ws4 = {-15.45, 0.0};
coord ws5 = {-4.95, 0.0};
coord ws6 = {4.95, 0.0};
coord ws7 = {15.45, 0.0};
coord ws8 = {29.15, 0.0};
coord ws9 = {46.15, 0.0};
coord ws10 = {63.05, 0.0};
coord blueCube = {0.0, 35.625};
coord bluegs1 = {-58.25, 58.25};
coord bluegs2 = {-12.0, 58.25};
coord bluegs3 = {0.0, 58.25};
coord bluegs4 = {12.0, 58.25};
coord bluegs5 = {58.25, 58.25};
coord redLeftCorner = {-70.25, -70.25};
coord redRightCorner = {70.25, -70.25};
coord blueLeftCorner = {70.25, 70.25};
coord blueRightCorner = {-70.25, 70.25};
#endif