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[idea] Use one.js for WebGL font rendering. #45

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trusktr opened this issue Jul 11, 2015 · 4 comments
Open

[idea] Use one.js for WebGL font rendering. #45

trusktr opened this issue Jul 11, 2015 · 4 comments

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@trusktr
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trusktr commented Jul 11, 2015

This would be super awesome to use: http://hello.onejs.io (the font rendering bits).

@coolwanglu
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Any benefit from this?

@trusktr
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trusktr commented Jul 18, 2015

Well, the WebGL font rendering is amazing. We could skip all the language stuff. I'm going to look into it eventually, and see if I can abstract just the font rendering code. It's really cool what can be done with it. Imagine GL shader effects on Vim text (perhaps the faster you type the more the recently inputted character glows and then fades, like a Vim ninja on fire). That would be cool. 😆

@jordwalke
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That is a dead link. What is one.js?

@trusktr
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trusktr commented Aug 30, 2015

@jordwalke It's a library and framework that includes WebGL-based font-rendering. https://github.com/onejs/onejs Too bad the site is down. It's really awesome.

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