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Well, the WebGL font rendering is amazing. We could skip all the language stuff. I'm going to look into it eventually, and see if I can abstract just the font rendering code. It's really cool what can be done with it. Imagine GL shader effects on Vim text (perhaps the faster you type the more the recently inputted character glows and then fades, like a Vim ninja on fire). That would be cool. 😆
This would be super awesome to use: http://hello.onejs.io (the font rendering bits).
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