if an error is thrown by a loader(), we only log it to the console, but silently let the canvas run forward, which may lead to other runtime errors that are misleading #6185
Labels
Bug
Something isn't working
steps to reproduce: open the hydrogen test project, put a
throw new Error('hello')
in any of the loaders, and witness as the error is logged to the console, but the canvas is still rendering.fix: the error message should show up as a big red canvas runtime error, with our usual source code snippet handling etc
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