diff --git a/code/modules/fallout/job/bos.dm b/code/modules/fallout/job/bos.dm index a520bae81a..ca8344c5f1 100644 --- a/code/modules/fallout/job/bos.dm +++ b/code/modules/fallout/job/bos.dm @@ -726,7 +726,7 @@ Senior Knight supervisors = "the Knight Captain" selection_color = "#95a5a6" exp_requirements = 1200 - exp_type = EXP_TYPE_KNIGHT + exp_type = EXP_TYPE_BROTHERHOOD loadout_options = list( /datum/outfit/loadout/sknighta, diff --git a/code/modules/fallout/job/legion.dm b/code/modules/fallout/job/legion.dm index fc5f81558b..7015fd3504 100644 --- a/code/modules/fallout/job/legion.dm +++ b/code/modules/fallout/job/legion.dm @@ -757,6 +757,7 @@ Prime Legionairy display_order = JOB_DISPLAY_ORDER_LEGIONARY outfit = /datum/outfit/job/CaesarsLegion/Legionnaire/f13legionary exp_requirements = 300 + exp_type = EXP_TYPE_LEGION loadout_options = list( /datum/outfit/loadout/primeline, //Trail Carbine diff --git a/code/modules/fallout/job/ncr.dm b/code/modules/fallout/job/ncr.dm index b5915c6ef9..840f782730 100644 --- a/code/modules/fallout/job/ncr.dm +++ b/code/modules/fallout/job/ncr.dm @@ -564,6 +564,7 @@ Combat Medic (to be reworked into Supply) display_order = JOB_DISPLAY_ORDER_COMBATMEDIC outfit = /datum/outfit/job/ncr/f13combatmedic exp_requirements = 300 + exp_type = EXP_TYPE_NCR /datum/outfit/job/ncr/f13combatmedic name = "NCR Combat Medic"