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unity not creating a card #1

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Paragon0505 opened this issue Aug 31, 2022 · 5 comments
Open

unity not creating a card #1

Paragon0505 opened this issue Aug 31, 2022 · 5 comments

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@Paragon0505
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I imported the files, created the token key, opened the sample scene, added the key to the card creator, clicked the give feedback button, finished the "bug" description, and clicked send report it said that it went through but nothing has shown up
in any of my decks. I have tryed multiple times but nothing has changed. And every once in a while I'll get an error saying
"A Native Collection has not been disposed, resulting in a memory leak. Enable Full StackTraces to get more details."
I just dont know if I missed a step or if I have to change the URL thats on the card creator. I just dont know what to do.
Any help with this will be much appreciated.

@danielberndt
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Hi @Paragon0505!
Are you potentially looking in the wrong spot? A good place to catch all activity is to go to Codecks, open the "Decks" tab and look for the "Activity" button in the left. This will show the latest actions.

Maybe the corresponding project has been hidden?
image

@Paragon0505
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I have looked multiple times in many diferent places but there are no cards anyware as far as I know.

@danielberndt
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Okay that seems weird indeed. 🤔
Let's try it that way: can you modify the CodecksCardCreator.cs and log response.cardId after the response was received here?

response = JsonConvert.DeserializeObject<CardCreateResponseData>(resultString);

You can then open https://open.codecks.io/card/[CARD_ID] which will redirect you to the card.

@Paragon0505
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It returns "Null"

@danielberndt
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Okay this is indeed a bit unexpected. I guess the next best thing to look at is the resultString that was assigned a few lines above. I assume it'll contain some type of error message that somehow wasn't surfaced via the error handling.

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