diff --git a/src/game/Entities/Creature.cpp b/src/game/Entities/Creature.cpp index f84b873f50..0bf40acd9a 100644 --- a/src/game/Entities/Creature.cpp +++ b/src/game/Entities/Creature.cpp @@ -632,10 +632,7 @@ bool Creature::UpdateEntry(uint32 Entry, const CreatureData* data /*=nullptr*/, SetSpellList(Entry * 100 + 0); UpdateImmunitiesSet(0); if (IsCritter()) // meant to be also settable per creature immunity set - { - SetAOEImmune(true); SetChainImmune(true); - } // if eventData set then event active and need apply spell_start if (eventData)