Name | Type | Description | Notes |
---|---|---|---|
Self | Pointer to V3IsolationSegmentsGuidRelationshipsOrganizationsGet200ResponseLinksRelated | [optional] |
func NewV3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks() *V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks
NewV3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks instantiates a new V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewV3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinksWithDefaults() *V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks
NewV3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinksWithDefaults instantiates a new V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks) GetSelf() V3IsolationSegmentsGuidRelationshipsOrganizationsGet200ResponseLinksRelated
GetSelf returns the Self field if non-nil, zero value otherwise.
func (o *V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks) GetSelfOk() (*V3IsolationSegmentsGuidRelationshipsOrganizationsGet200ResponseLinksRelated, bool)
GetSelfOk returns a tuple with the Self field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks) SetSelf(v V3IsolationSegmentsGuidRelationshipsOrganizationsGet200ResponseLinksRelated)
SetSelf sets Self field to given value.
func (o *V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks) HasSelf() bool
HasSelf returns a boolean if a field has been set.