Name | Type | Description | Notes |
---|---|---|---|
CreatedAt | Pointer to time.Time | [optional] | |
Guid | Pointer to string | [optional] | |
Links | Pointer to RoleLinks | [optional] | |
Relationships | Pointer to RoleRelationships | [optional] | |
Type | Pointer to string | [optional] | |
UpdatedAt | Pointer to time.Time | [optional] |
func NewRole() *Role
NewRole instantiates a new Role object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewRoleWithDefaults() *Role
NewRoleWithDefaults instantiates a new Role object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Role) GetCreatedAt() time.Time
GetCreatedAt returns the CreatedAt field if non-nil, zero value otherwise.
func (o *Role) GetCreatedAtOk() (*time.Time, bool)
GetCreatedAtOk returns a tuple with the CreatedAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetCreatedAt(v time.Time)
SetCreatedAt sets CreatedAt field to given value.
func (o *Role) HasCreatedAt() bool
HasCreatedAt returns a boolean if a field has been set.
func (o *Role) GetGuid() string
GetGuid returns the Guid field if non-nil, zero value otherwise.
func (o *Role) GetGuidOk() (*string, bool)
GetGuidOk returns a tuple with the Guid field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetGuid(v string)
SetGuid sets Guid field to given value.
func (o *Role) HasGuid() bool
HasGuid returns a boolean if a field has been set.
func (o *Role) GetLinks() RoleLinks
GetLinks returns the Links field if non-nil, zero value otherwise.
func (o *Role) GetLinksOk() (*RoleLinks, bool)
GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetLinks(v RoleLinks)
SetLinks sets Links field to given value.
func (o *Role) HasLinks() bool
HasLinks returns a boolean if a field has been set.
func (o *Role) GetRelationships() RoleRelationships
GetRelationships returns the Relationships field if non-nil, zero value otherwise.
func (o *Role) GetRelationshipsOk() (*RoleRelationships, bool)
GetRelationshipsOk returns a tuple with the Relationships field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetRelationships(v RoleRelationships)
SetRelationships sets Relationships field to given value.
func (o *Role) HasRelationships() bool
HasRelationships returns a boolean if a field has been set.
func (o *Role) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *Role) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetType(v string)
SetType sets Type field to given value.
func (o *Role) HasType() bool
HasType returns a boolean if a field has been set.
func (o *Role) GetUpdatedAt() time.Time
GetUpdatedAt returns the UpdatedAt field if non-nil, zero value otherwise.
func (o *Role) GetUpdatedAtOk() (*time.Time, bool)
GetUpdatedAtOk returns a tuple with the UpdatedAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Role) SetUpdatedAt(v time.Time)
SetUpdatedAt sets UpdatedAt field to given value.
func (o *Role) HasUpdatedAt() bool
HasUpdatedAt returns a boolean if a field has been set.