Name | Type | Description | Notes |
---|---|---|---|
BuildpackName | Pointer to string | [optional] | |
DetectOutput | Pointer to string | [optional] | |
Name | Pointer to string | [optional] | |
Version | Pointer to string | [optional] |
func NewBuildpack() *Buildpack
NewBuildpack instantiates a new Buildpack object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewBuildpackWithDefaults() *Buildpack
NewBuildpackWithDefaults instantiates a new Buildpack object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Buildpack) GetBuildpackName() string
GetBuildpackName returns the BuildpackName field if non-nil, zero value otherwise.
func (o *Buildpack) GetBuildpackNameOk() (*string, bool)
GetBuildpackNameOk returns a tuple with the BuildpackName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Buildpack) SetBuildpackName(v string)
SetBuildpackName sets BuildpackName field to given value.
func (o *Buildpack) HasBuildpackName() bool
HasBuildpackName returns a boolean if a field has been set.
func (o *Buildpack) GetDetectOutput() string
GetDetectOutput returns the DetectOutput field if non-nil, zero value otherwise.
func (o *Buildpack) GetDetectOutputOk() (*string, bool)
GetDetectOutputOk returns a tuple with the DetectOutput field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Buildpack) SetDetectOutput(v string)
SetDetectOutput sets DetectOutput field to given value.
func (o *Buildpack) HasDetectOutput() bool
HasDetectOutput returns a boolean if a field has been set.
func (o *Buildpack) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *Buildpack) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Buildpack) SetName(v string)
SetName sets Name field to given value.
func (o *Buildpack) HasName() bool
HasName returns a boolean if a field has been set.
func (o *Buildpack) GetVersion() string
GetVersion returns the Version field if non-nil, zero value otherwise.
func (o *Buildpack) GetVersionOk() (*string, bool)
GetVersionOk returns a tuple with the Version field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Buildpack) SetVersion(v string)
SetVersion sets Version field to given value.
func (o *Buildpack) HasVersion() bool
HasVersion returns a boolean if a field has been set.