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Buildpack.md

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Buildpack

Properties

Name Type Description Notes
BuildpackName Pointer to string [optional]
DetectOutput Pointer to string [optional]
Name Pointer to string [optional]
Version Pointer to string [optional]

Methods

NewBuildpack

func NewBuildpack() *Buildpack

NewBuildpack instantiates a new Buildpack object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewBuildpackWithDefaults

func NewBuildpackWithDefaults() *Buildpack

NewBuildpackWithDefaults instantiates a new Buildpack object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetBuildpackName

func (o *Buildpack) GetBuildpackName() string

GetBuildpackName returns the BuildpackName field if non-nil, zero value otherwise.

GetBuildpackNameOk

func (o *Buildpack) GetBuildpackNameOk() (*string, bool)

GetBuildpackNameOk returns a tuple with the BuildpackName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetBuildpackName

func (o *Buildpack) SetBuildpackName(v string)

SetBuildpackName sets BuildpackName field to given value.

HasBuildpackName

func (o *Buildpack) HasBuildpackName() bool

HasBuildpackName returns a boolean if a field has been set.

GetDetectOutput

func (o *Buildpack) GetDetectOutput() string

GetDetectOutput returns the DetectOutput field if non-nil, zero value otherwise.

GetDetectOutputOk

func (o *Buildpack) GetDetectOutputOk() (*string, bool)

GetDetectOutputOk returns a tuple with the DetectOutput field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDetectOutput

func (o *Buildpack) SetDetectOutput(v string)

SetDetectOutput sets DetectOutput field to given value.

HasDetectOutput

func (o *Buildpack) HasDetectOutput() bool

HasDetectOutput returns a boolean if a field has been set.

GetName

func (o *Buildpack) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *Buildpack) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *Buildpack) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *Buildpack) HasName() bool

HasName returns a boolean if a field has been set.

GetVersion

func (o *Buildpack) GetVersion() string

GetVersion returns the Version field if non-nil, zero value otherwise.

GetVersionOk

func (o *Buildpack) GetVersionOk() (*string, bool)

GetVersionOk returns a tuple with the Version field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetVersion

func (o *Buildpack) SetVersion(v string)

SetVersion sets Version field to given value.

HasVersion

func (o *Buildpack) HasVersion() bool

HasVersion returns a boolean if a field has been set.

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