diff --git a/HUD/AddBlipForArea.md b/HUD/AddBlipForArea.md index 78c6f03e8..7a6f6a752 100644 --- a/HUD/AddBlipForArea.md +++ b/HUD/AddBlipForArea.md @@ -16,8 +16,8 @@ It is recommended to use [SET_BLIP_ROTATION](#_0xF87683CDF73C3F6E) and [SET_BLIP By default, the blip will show as a _regular_ blip with the specified color/sprite if it is outside of the minimap view. Example image: -![minimap](https://w.wew.wtf/pdcjig.png) -![big map](https://w.wew.wtf/zgcjcm.png) +![minimap](https://i.imgur.com/qLbXWcQ.png) +![big map](https://i.imgur.com/0j7O7Rh.png) (Native name is _likely_ to actually be ADD_BLIP_FOR_AREA, but due to the usual reasons this can't be confirmed)