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A project for the workshop Prototyping the Future: Embedded Programming @ Roskilde University spring 2024

A simple handheld console that I would let my son Vincent play. Without any distractions but a bunch of abstractions to strengthen his imagination with a emphasis on experimentation.

Examples of games you can play with a 100 pixel "screen".

THE CONCEPT

  • A programmable console for Vincent
    • Board
      • Arduino Uno
    • Outputs
      • 10*10 LED RGB matrix instead of a screen
      • Simple piezo buzzer as a speaker
      • 4 Status LEDs
    • Inputs
      • 2 Rotary encoders
      • 4 Digital buttons
    • Game ideas
      • Adventure game, Battleship, Brick Break, Digital dice rolls, Game of Life, Pong, Tetris, Tic tac toe

THE WORKING PROTOTYPE

The assembled v1 prototype with two player pong working

  • Features
    • Sound
    • "Screen"
      • Getting the not quite documented 5*5 LED matrices working as a tiled matrix was !FUN
    • Digital buttons
    • Intro jingle and animation
    • Two player Pong
      • It displays the score
      • Each point raises the gameSpeed
      • The game resets when a player hits 10 points
  • Bugs
    • The potentiometers need to be resoldered and arent adressed in the latest version of the code
    • Neither are the 4 LEDs used at this point, but they are defined in the code
    • Weird ball behaviour to be expected when hitting the edge of a paddle (maybe a feature?)
    • Code needs refactoring

nick lee jerlung 2024

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Code for a handheld arduino based console for my son

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