diff --git a/Road Invaders.zip b/Road Invaders.zip new file mode 100644 index 00000000..4506ff0e Binary files /dev/null and b/Road Invaders.zip differ diff --git a/images/road.invaders.screenshot.png b/images/road.invaders.screenshot.png new file mode 100644 index 00000000..e0b5f854 Binary files /dev/null and b/images/road.invaders.screenshot.png differ diff --git a/markdown/roadinvaders.md b/markdown/roadinvaders.md new file mode 100755 index 00000000..ae4364dd --- /dev/null +++ b/markdown/roadinvaders.md @@ -0,0 +1,30 @@ +Road Invaders (https://blasin.itch.io/road-invaders) +=========== + +Original version by: +https://blasin.itch.io/road-invaders + +Description +=========== + +An action game that's part vertical-scrolling racer, part match-2 game. Move your car and punch cubes, matching cubes to shift gear on your way to achieving the highest score! Game files are already included and ready to go. Thanks to Blasin for permission to distribute the files. + +To compile: +=========== + +wget https://github.com/love2d/love/releases/download/11.4/love-11.4-linux-src.tar.gz +tar xf love-11.4-linux-src.tar.gz +cd love-11.4/ +./configure +LOVE_GRAPHICS_USE_OPENGLES=1 make -j12 +strip src/.libs/liblove-11.4.so +scp src/.libs/liblove-11.4.so device/libs +scp src/.libs/love device/ + +Controls: +=========== + +LEFT/RIGHT = Horizontal movement +START = Pause game +SELECT = Exit game +