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Bullet Wrapper #4

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philllies opened this issue Apr 9, 2014 · 0 comments
Open

Bullet Wrapper #4

philllies opened this issue Apr 9, 2014 · 0 comments

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@philllies
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map physics object to transform
define collision shapes
map collider in lua to collider in bullet
enable lua to call setVelocity/setAcceleration etc.
define callbacks in lua for collisions etc.

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