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Add support for shape union. #691
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This is planned, but besides a poc #535, nothing got implemented yet. There are not many boolean path operations that support beziers available, and I have not yet started implementing one. But I agree, this is a very important feature to have. |
@johannes-wolf - Just a question - would the rust wrapper on clipper2 help the cause ? |
No, C++ is fine for me. |
Follow up question - did you take a look at Clipper2 - this probably only does polygons only (and might not do Bezier) - but would'nt that be a good start? Btw I saw another C++ code for bezier - not sure about the license or quality of the same Metapost can do clipping - https://tug.org/docs/metapost/mpman.pdf - so probably one has to look into the repository here-
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Something like this:
It would be very useful for complex shape compositions.
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