-
Notifications
You must be signed in to change notification settings - Fork 0
/
lexiconparameters.h
103 lines (83 loc) · 2.45 KB
/
lexiconparameters.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
/*
* Quackle -- Crossword game artificial intelligence and analysis tool
* Copyright (C) 2005-2006 Jason Katz-Brown and John O'Laughlin.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
#ifndef QUACKLE_LEXICONPARAMETERS_H
#define QUACKLE_LEXICONPARAMETERS_H
#include "alphabetparameters.h"
#include "gaddag.h"
namespace Quackle
{
class LexiconParameters
{
public:
LexiconParameters();
~LexiconParameters();
void unloadAll();
// true if we have a dawg or a gaddag
bool hasSomething() const;
// loadDawg unloads the dawg if filename can't be opened
void loadDawg(const string &filename);
void unloadDawg();
bool hasDawg() const;
// loadGaddag unloads the gaddag if filename can't be opened
void loadGaddag(const string &filename);
void unloadGaddag();
bool hasGaddag() const;
// finds a file in the lexica data directory
static string findDictionaryFile(const string &lexicon);
// a convenience field; this is unused by libquackle
string lexiconName() const;
void setLexiconName(const string &name);
unsigned char dawgAt(int index) const;
const GaddagNode *gaddagRoot() const;
protected:
unsigned char *m_dawg;
unsigned char *m_gaddag;
string m_lexiconName;
};
inline bool LexiconParameters::hasSomething() const
{
return hasDawg() || hasGaddag();
}
inline bool LexiconParameters::hasDawg() const
{
return m_dawg;
}
inline bool LexiconParameters::hasGaddag() const
{
return m_gaddag;
}
inline unsigned char LexiconParameters::dawgAt(int index) const
{
return m_dawg[index];
}
inline const GaddagNode *LexiconParameters::gaddagRoot() const
{
return (GaddagNode *) &m_gaddag[0];
}
inline string LexiconParameters::lexiconName() const
{
return m_lexiconName;
}
inline void LexiconParameters::setLexiconName(const string &name)
{
m_lexiconName = name;
}
}
#endif