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(DinoMod) Player too heavy to mount some dinosaurs even after stacking mutation to make the character lighter #5876

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Dracque opened this issue Jan 4, 2025 · 4 comments
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bug confirmed Bug that has been reproduced src changes related to source code.

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@Dracque
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Dracque commented Jan 4, 2025

Describe the bug

The dinosaurs dryosaurus, stegoceras, thescelosaurus and quetzalcoatlus can't be used as mounts.
For dryosaurus and stegoceras, the player is "too heavy" despite lowering the player's character weight with Tiny and Hollow Bones.
For thescelosaurus and quetzalcoatlus, it is possible to use them as mounts by getting at least the Little mutation. However there's no feedback when interacting to show the player that their character is too tall.

Steps To Reproduce

  1. Create a character in a world with DinoMod.
  2. Spawn items to tame dinosaurs (cattle fodder for dryosaurus, stegoceras and thescelosaurus + cat food for quetzalcoatlus).
  3. Either set survival high enough to mount without Horse tack or spawn a few.
  4. Spawn and tame dinosaurs.
  5. Interact and check message for riding.
  6. Mutate player with one or several of Little, Tiny and Hollow Bones mutations.
  7. Repeat steps 5 and 6.

Screenshots

(Dryosaurus and Stegoceras) Player has both Tiny and Hollow Bones mutations as well as no bionics.
image

(Thescelosaurus and Quetzalcoatlus) Player with Hollow Bones but not Little or Tiny.
image
image

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.26100.2605 (24H2)
  • Game Version: 3592b65 [64-bit]
  • Graphics Version: Tiles
  • LAPI Version: 2
  • Game Language: English [en_US]
  • Mods loaded: [
    Bright Nights [bn],
    Disable NPC Needs [no_npc_food],
    Simplified Nutrition [novitamins],
    No Rail Stations [No_Rail_Stations],
    Prevent Zombie Revivication [no_reviving_zombies],
    Limit Fungal Growth [limit_fungal_growth],
    Item Category Overhaul [Item_Category_Overhaul],
    UDP Redux [udp_redux],
    DinoMod [DinoMod]
    ]

Additional context

No response

@Dracque Dracque added the bug label Jan 4, 2025
@Dracque Dracque changed the title (DinoMod) Bug : Player too heavy to mount some dinosaurs even after stacking mutation to make the character lighter (DinoMod) Player too heavy to mount some dinosaurs even after stacking mutation to make the character lighter Jan 4, 2025
@Ignaramico
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just to be sure, did you try your character naked? since inventory or wearing items counts for their carry weight.
i noticed in the json that the ones that you cant mount both are 40L and 45 KG, so im inclined to think that the problem maybe is in the PC weight, since it once happened to me with a horse,so....

@Dracque
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Dracque commented Jan 5, 2025

Character (default survivor) was indeed naked in all tests. Forgot to mention it, my bad.

@RoyalFox2140 RoyalFox2140 added confirmed Bug that has been reproduced src changes related to source code. labels Jan 7, 2025
@RoyalFox2140
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Mount code sucks and mountable weight ratio needs to work better to account for heavy players. Example being a Stegosaurus shouldn't be encumbered by a 300 kilogram person, its a Stegosaurus.
image

@Dracque
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Dracque commented Jan 8, 2025

I thought it was a problem with the monster itself since in dinosaurs.json there are several comments stating : "When large weights and volumes are fixed this should be [value] L [value] kg".

To add to the bug report.
Trying to mount the dinosaur Anzu isn't possible unless at least little but the feedback doesn't mention player's height being the problem (similar to Thescelosaurus and Quetzalcoatlus).
And the player is too heavy for Anchisaurus even when naked, Tiny with Hollow Bones and no bionics installed.

Used the same steps to reproduce + same mod list (default + DinoMod).
Only difference is Game Version: 0c35993 [64-bit].

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