forked from TheGiddyLimit/homebrew
-
Notifications
You must be signed in to change notification settings - Fork 0
/
FragSauce; Soul Binder.json
5219 lines (5219 loc) · 173 KB
/
FragSauce; Soul Binder.json
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
{
"_meta": {
"sources": [
{
"json": "SoulBinderFragSauce",
"abbreviation": "SBFS",
"full": "Soul Binder",
"authors": [
"FragSauce"
],
"convertedBy": [
"Luke Chandler#9925"
],
"version": "3.0",
"url": "https://www.gmbinder.com/share/-M-sgaPGkhiONP9kk1Il"
}
],
"dateAdded": 1549715846,
"dateLastModified": 1549715846
},
"class": [
{
"fluff": [
{
"name": "Soul Binder",
"type": "section",
"entries": [
"Loneliness. Weakness. The call to adventure. For most people these are passing moments, a part of the ups and downs of everyday life. There are those however, who are defined by these feelings. Whether feeling alone in a crowd, powerless to get what they deserve or eager to see all things the world has to offer, soul binders have taken a drastic stepto solve their problems. Unable to meet the demands of the world alone they choose to give up a piece of their soul to bond with another creature and face life's challenges together.",
{
"type": "entries",
"name": "A Companion for Life",
"entries": [
"When soul binders bind themselves to another creature, they do so for life. They will stand together, always, two against the world. They will always look out for each other, becausei n the end, they need each other. Whether they like it or not.",
"The companion will often be the stronger of the pair, but without the binder to guide it, the companion is nowhere near its full potential."
]
},
{
"type": "entries",
"name": "Creating a Soul Binder",
"entries": [
"When making your soul binder you must consider how you got your companion. Did you travel the world to seek acompanion, was it easy for you, or was it a life goal, was it even your choice to bind your soul? Maybe you were captured by cultists, that forced you to bind with a creature against your and the creatures will.",
"What kind of relationship do you have with your companion? Are you two inseparable friends? Or is it more of a master and servant relationship. Sometimes a Soul Bindermight regret the act of soul binding and want to undo it, though it is a hard and lengthy process.",
"Soul Binders are in contact with their companion like no other two beings will ever be, and when you play as a SoulBinder you can describe how you and your companion act",
{
"type": "entries",
"name": "Quick Build",
"entries": [
"You can make a soul binder fast by following these suggestions. First, Charisma should be your highest ability modifier, followed by Constitution or Dexterity, depending if you need to take damage, or deal it. Second, you should take the {@background hermit} background."
]
}
]
}
]
}
],
"name": "Soul Binder",
"source": "SoulBinderFragSauce",
"hd": {
"number": 1,
"faces": 6
},
"proficiency": [
"con",
"cha"
],
"spellcastingAbility": "cha",
"casterProgression": "1/2",
"startingProficiencies": {
"armor": [
"light"
],
"weapons": [
"simple"
],
"tools": [
"your choice of one artisan's tools, or musical instrument"
],
"skills": [
{
"choose": {
"from": [
"animal handling",
"history",
"nature",
"insight",
"arcana",
"persuasion",
"intimidation"
],
"count": 2
}
}
]
},
"startingEquipment": {
"additionalFromBackground": true,
"default": [
"(a) Two {@item dagger|phb|daggers} (b) any {@filter simple weapons|items|source=phb|category=basic|type=simple weapon} or (c) any {@filter martial weapon|items|source=phb|category=basic|type=martial weapon} (if proficient)",
"(a) a {@item priest's pack|phb} or (b) a {@item scholar's pack|phb}",
"(a) a set of {@item Leather armor|phb} or (b) a set of {@item Scale mail|phb} (if proficient)",
"(a) a set of {@filter artisan's tools|items|source=phb|miscellaneous=mundane|type=artisan's tools} of your choice."
]
},
"multiclassing": {
"requirements": {
"cha": 13
},
"proficienciesGained": {
"armor": [
"light"
],
"weapons": [
"simple"
]
}
},
"classTableGroups": [
{
"title": "Spell Slots per Spell Level",
"colLabels": [
"{@filter Cantrips Known|spells|level=0|class=Soul Binder (SBFS)}",
"{@filter 1st|spells|level=1|class=Soul Binder (SBFS)}",
"{@filter 2nd|spells|level=2|class=Soul Binder (SBFS)}",
"{@filter 3rd|spells|level=3|class=Soul Binder (SBFS)}",
"{@filter 4th|spells|level=4|class=Soul Binder (SBFS)}",
"{@filter 5th|spells|level=5|class=Soul Binder (SBFS)}"
],
"rows": [
[
0,
0,
0,
0,
0,
0
],
[
2,
2,
0,
0,
0,
0
],
[
2,
3,
0,
0,
0,
0
],
[
3,
3,
0,
0,
0,
0
],
[
3,
4,
2,
0,
0,
0
],
[
3,
4,
2,
0,
0,
0
],
[
3,
4,
3,
0,
0,
0
],
[
3,
4,
3,
0,
0,
0
],
[
3,
4,
3,
2,
0,
0
],
[
4,
4,
3,
2,
0,
0
],
[
4,
4,
3,
3,
0,
0
],
[
4,
4,
3,
3,
0,
0
],
[
4,
4,
3,
3,
1,
0
],
[
4,
4,
3,
3,
1,
0
],
[
4,
4,
3,
3,
2,
0
],
[
4,
4,
3,
3,
2,
0
],
[
4,
4,
3,
3,
3,
1
],
[
4,
4,
3,
3,
3,
1
],
[
4,
4,
3,
3,
3,
2
],
[
4,
4,
3,
3,
3,
2
]
]
}
],
"classFeatures": [
{
"classFeature": "Soul Bond|Soul Binder|SoulBinderFragSauce|1",
"gainSubclassFeature": true
},
"Bonded Companion|Soul Binder|SoulBinderFragSauce|1",
"Soulbound Traits|Soul Binder|SoulBinderFragSauce|1",
"Hidden Form|Soul Binder|SoulBinderFragSauce|1",
"Spellcasting|Soul Binder|SoulBinderFragSauce|2",
"Edict|Soul Binder|SoulBinderFragSauce|2",
{
"classFeature": "Soul Bond Feature|Soul Binder|SoulBinderFragSauce|3",
"gainSubclassFeature": true
},
"Magic Item Absorption|Soul Binder|SoulBinderFragSauce|3",
"Ability Score Improvement|Soul Binder|SoulBinderFragSauce|4",
"Advanced Offense|Soul Binder|SoulBinderFragSauce|5",
"Soul Linked Casting|Soul Binder|SoulBinderFragSauce|5",
"Companion's Protection|Soul Binder|SoulBinderFragSauce|6",
{
"classFeature": "Soul Bond Feature|Soul Binder|SoulBinderFragSauce|7",
"gainSubclassFeature": true
},
"Ability Score Improvement|Soul Binder|SoulBinderFragSauce|8",
"Resting Voice|Soul Binder|SoulBinderFragSauce|9",
"Countermeasure|Soul Binder|SoulBinderFragSauce|10",
{
"classFeature": "Soul Bond Feature|Soul Binder|SoulBinderFragSauce|11",
"gainSubclassFeature": true
},
"Advanced Offense (both options)|Soul Binder|SoulBinderFragSauce|11",
"Ability Score Improvement|Soul Binder|SoulBinderFragSauce|12",
"Soul Purification|Soul Binder|SoulBinderFragSauce|14",
{
"classFeature": "Soul Bond Feature|Soul Binder|SoulBinderFragSauce|15",
"gainSubclassFeature": true
},
"Ability Score Improvement|Soul Binder|SoulBinderFragSauce|16",
"Resonating Voice|Soul Binder|SoulBinderFragSauce|18",
"Ability Score Improvement|Soul Binder|SoulBinderFragSauce|19",
"Soul Infused Giant|Soul Binder|SoulBinderFragSauce|20"
],
"subclassTitle": "Soul Bind",
"classSpells": [
"Blade Ward",
{
"name": "Control Flames",
"source": "XGE"
},
"Dancing Lights",
{
"name": "Imbued Strike",
"source": "SoulBinderFragSauce"
},
{
"name": "Focus Bolt",
"source": "SoulBinderFragSauce"
},
"Friends",
{
"name": "Gust",
"source": "XGE"
},
"Light",
"Mage Hand",
"Message",
"Mending",
"Minor Illusion",
{
"name": "Mold Earth",
"source": "XGE"
},
"Prestidigitation",
{
"name": "Shape Water",
"source": "XGE"
},
"True Strike",
"Bane",
"Bless",
{
"name": "Cause Fear",
"source": "XGE"
},
"Command",
"Charm Person",
"Cure Wounds",
"Detect Magic",
"Disguise Self",
"Grease",
"Heroism",
"Jump",
"Longstrider",
"Sanctuary",
"Sleep",
{
"name": "Soul Switch",
"source": "SoulBinderFragSauce"
},
{
"name": "Soul Punch",
"source": "SoulBinderFragSauce"
},
"Shield of Faith",
"Silent Image",
{
"name": "Thrashing Tether",
"source": "SoulBinderFragSauce"
},
{
"name": "Transfer Vitality",
"source": "SoulBinderFragSauce"
},
"Aid",
"Blur",
"Blindness/Deafness",
"Continual Flame",
"Calm Emotions",
"Darkvision",
"Detect Thoughts",
{
"name": "Dust Devil",
"source": "XGE"
},
{
"name": "Earthbind",
"source": "XGE"
},
{
"name": "Energy Eruption",
"source": "SoulBinderFragSauce"
},
"Enlarge/Reduce",
"Gust of Wind",
"Invisibility",
"Knock",
"Misty Step",
{
"name": "Maximilian's Earthen Grasp",
"source": "XGE"
},
"Pass Without Trace",
"See Invisibility",
{
"name": "Soul Shackles",
"source": "SoulBinderFragSauce"
},
"Spider Climb",
"Suggestion",
"Warding Bond",
"Web",
"Blink",
{
"name": "Companion Recall",
"source": "SoulBinderFragSauce"
},
"Clairvoyance",
{
"name": "Catnap",
"source": "XGE"
},
"Dispel Magic",
"Fly",
"Fear",
"Gaseous Form",
"Hypnotic Pattern",
{
"name": "Life Transference",
"source": "XGE"
},
"Magic Circle",
"Stinking Cloud",
"Sending",
{
"name": "Tidal Wave",
"source": "XGE"
},
"Tongues",
{
"name": "Wall of Sand",
"source": "XGE"
},
{
"name": "Wall of Water",
"source": "XGE"
},
"Water Walk",
"Water Breathing",
"Arcane Eye",
"Banishment",
"Blight",
{
"name": "Charm Monster",
"source": "XGE"
},
"Confusion",
"Compulsion",
"Death Ward",
"Evard's Black Tentacles",
"Fire Shield",
"Greater Invisibility",
"Hallucinatory Terrain",
"Locate Creature",
{
"name": "Soul Leech",
"source": "SoulBinderFragSauce"
},
"Stoneskin",
{
"name": "Watery Sphere",
"source": "XGE"
},
"Awaken",
"Circle of Power",
{
"name": "Control Winds",
"source": "XGE"
},
"Creation",
"Dominate Person",
"Dream",
{
"name": "Maelstrom",
"source": "XGE"
},
"Legend Lore",
{
"name": "Far Step",
"source": "XGE"
},
"Geas",
"Teleportation Circle",
"Telekinesis",
{
"name": "Unbreakable Skin",
"source": "SoulBinderFragSauce"
},
{
"name": "Skill Empowerment",
"source": "XGE"
},
"Scrying",
"Planar Binding",
"Wall of Stone"
],
"cantripProgression": [
0,
2,
2,
3,
3,
3,
3,
3,
3,
4,
4,
4,
4,
4,
4,
4,
4,
4,
4,
4
]
}
],
"classFeature": [
{
"name": "Soul Bond",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 1,
"entries": [
"The creatures that allow themselves to be bound to a soul binder are powerful beings from different realms across the universe. Maybe you tethered your soul to a good hearted celestial being from the upper planes for protection, maybe you made a twisted deal with a devil for their services, that you will have to fulfill one day or maybe you created the being yourself from metal or flesh and used your soul to bring it to life. Whatever the case, you are bound together by an unbreakable vow until one of you perishes.",
"Different soul binders bond with different types of creatures. Each creature offers different abilities to the soul binder both in and out of combat, affecting them in different ways such as giving them magical powers or making them a powerful force on the battlefield.",
"At 1st level, you have chosen to sacrifice a piece of your own soul to gain the aid of a creature stronger than you. Your choice of bond grants you additional features when you reach 3rd level and again at 7th, 11th and 15th levels."
]
},
{
"name": "Bonded Companion",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 1,
"entries": [
"At 1st level, you gain a companion that will serve and aid you in every way it possibly can. The companion gains bonuses from being linked to your essence. In combat, the companion moves and acts on your turn in initiative. You can command it verbally (no action needed) and if you are {@condition incapacitated}, it will do its best to protect you and itself from harm.",
"You and your companion both become empowered from the bond you share, but only one of you can take full advantage of that power at first. If you take the {@action Attack} action or {@action Cast a Spell} with a casting time of one action, your companion can't take the {@action Attack} action on the same turn, and if your companion takes the {@action Attack} action, you can't take the {@action Attack} action or {@action Cast a Spell} with a casting time of one action on the same turn.",
"More details about your companion can be found in the Soulbound Traits feature."
]
},
{
"name": "Soulbound Traits",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 1,
"entries": [
"Your soulbound companion has its own hit dice, and can spend them during a short rest. At first level, its hit points are equal to the maximum value of its hit dice + its Constitution modifier. Whenever you gain a level in this class, your companion also levels up, and it can increase its hit point maximum using its hit dice as normal.",
"Whenever you gain the Ability Score Improvement class feature in this class, your companion's abilities also improve. You can increase one of its ability scores of your choice by 2, or you can increase two of its ability scores of your choice by 1. At the DM's discretion you can forgo increasing the companion's ability scores and instead take one feat of your choice for it. As normal, you can't increase an ability score above 20 using this feature unless its description specifies otherwise.",
"Your companion aids you in and out of battle, as it gains bonuses for being linked to your essence. It gains proficiency in two skills of your choice. In areas where it would use its proficiency bonus, it uses your proficiency bonus instead. It also uses your proficiency bonus when calculating its AC.",
"Your companion will always use Strength for its attack and damage rolls (unless otherwise specified), and its damage dice is shown in the companion's stat block. If a feature for your companion requires another creature to make a saving throw, the DC is equal to your Spell Save DC.",
"If your companion is reduced to 0 hit points, it falls {@condition unconscious} and makes death saving throws. When it is reduced to 0 hit points, the soul binder will take any excess damage from the attack. If it is killed, you can return it to life as part of a long rest. The process of reviving can be very hard on your soul, gaining one level of exhaustion at the end of the rest when you revive your companion.",
"If you die your companion will gain 1 level of exhaustion for each minute you are dead until you are revived again or the companion dies too."
]
},
{
"name": "Hidden Form",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 1,
"entries": [
"You have learned how to reduce your companion's size or hide them on another plane for an easy way to hide or carry it. At 1st level you learn one of the following features:",
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"type": "item",
"name": "Shrink.",
"entry": "You can use your bonus action to change your companion's size to Tiny or back to its full size if it is within 30 feet of you. If there isn't enough space for it to grow to its original size, it instead takes {@dice 1d10} force damage and stays Tiny. While in Tiny form, the companion can't attack in any way."
},
{
"type": "item",
"name": "Pocket Dimension.",
"entry": "As an action, you can temporarily dismiss your companion as long as it is within 5 feet of you. It disappears into a pocket dimension where it awaits your summons. As an action, while it is dismissed, you can cause it to reappear in any unoccupied space within 5 feet of you. If you fall {@condition unconscious} while your companion is in its pocket dimension, it reappears within 5 feet on you."
},
{
"type": "item",
"name": "Disguise.",
"entry": "As an action you can create an illusion around your companion that makes it looks like another beast or humanoid of similar build and size, such as making a drake look like a dog, or a demon look like a farmer. The disguise end if your companion takes any damage, deals damage to another creature or you end it as an action."
}
]
},
"At the end of a long rest you can choose to swap out your Hidden Form feature for a different one."
]
},
{
"name": "Spellcasting",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 2,
"entries": [
"By 2nd level, you are now more used to being bonded to a magical creature, and have started to be able to use some magic to help your allies or bolster your companion. See {@book chapter 10|PHB|10} in the Player's Handbook for the general rules of spellcasting.",
{
"type": "entries",
"name": "Cantrips",
"entries": [
"At 2nd level, you know two cantrips of your choice from the {@filter soul binder spell list|spells|level=0|class=Soul Binder (SBFS)}. You learn an additional soul binder cantrip of your choice at 4th level and another at 10th level."
]
},
{
"type": "entries",
"name": "Preparing and Casting Spells",
"entries": [
"The Soul Binder table shows how many spell slots you have to cast your soul binder spells. To cast one of your soul binder spells of 1st level or higher, you must expend a slot of thes pell's level or higher. You regain all expended spell slots when you finish a long rest.",
"You prepare the list of soul binder spells that are available for you to cast, choosing from the {@filter soul binder spell list|spells|class=Soul Binder (SBFS)}. When you do so, choose a number of soul binder spells equal to your Charisma modifier + half your soul binder level (minimum of one spell). The spells must be of a level for which you have spell slots.",
"For example, if you are a 5th-level soul binder, you have four 1st-level and two 2nd-level spell slots. With a Charisma of 14, your list of prepared spells can include four spells of 1st or 2nd level, in any combination. If you prepare the 1st-level spell heroism, you can cast it using a 1st-level or a 2nd-level slot. Casting the spell doesn't remove it from your list of prepared spells.",
"You can change your list of prepared spells when you finish a long rest. Preparing a new list of soul binder spells requires time spent in meditation with your companion: at least 1 minute per spell level for each spell on your list."
]
},
{
"type": "entries",
"name": "Spellcasting Ability",
"entries": [
"Charisma is your spellcasting ability for your soul binder spells, since the power of your magic relies on you being able to communicate with your companion and the bond that you share. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a soul binder spell you cast and when making an attack roll with one.",
{
"type": "abilityDc",
"name": "Spell",
"attributes": [
"cha"
]
},
{
"type": "abilityAttackMod",
"name": "Spell",
"attributes": [
"cha"
]
}
]
},
{
"type": "entries",
"name": "Spellcasting Focus",
"entries": [
"You can use an arcane focus (found in {@book chapter 5|PHB|5} in the Player's Handbook) as a spellcasting focus for your soul binder spells."
]
}
]
},
{
"name": "Edict",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 2,
"entries": [
"You have gotten better control over your companion and can give it more complicated commands. You can use a bonus action to speak a command to your companion. It must be able to hear you for the command to take effect.",
"At 2nd level, you learn the following commands:",
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"type": "item",
"name": "Strike.",
"entry": "You command your companion to attack with extra ferocity. The next time your companion hits another creature with an attack this turn, that attack deals extra {@dice 2d6} damage."
},
{
"type": "item",
"name": "Toughen Up.",
"entry": "You command your companion to toughen up and be ready to withstand even more blows. Your companion gains {@dice 2d6} temporary hit points that last for 10 minutes."
},
{
"type": "item",
"name": "Block.",
"entry": "You command your companion to evade or block incoming attacks rather than taking them. Until the end of your next turn your companion can add your Charisma modifier to any saving throw it has to make, and add half your Charimsa modifier (rounded up) to its AC."
},
{
"type": "item",
"name": "Move.",
"entry": "You tell your companion that it needs to move fast, or move safely. When given this command your companion can take the {@action Disengage} or {@action Dash} action as a bonus action on this turn."
}
]
},
"You can use this feature a number of times equal to your Charisma modifier (minimum of 1), regaining all uses on along rest.",
"The amount of dice for the 'Strike' and 'Toughen Up' edict increase as you gain levels in this class, increasing to {@dice 3d6} at 5th level, {@dice 4d6} at 11th level and {@dice 5d6} at 17th level."
]
},
{
"name": "Soul Bond Feature",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 3,
"entries": [
"At 3rd level, You gain a feature from your Soul Bond."
]
},
{
"name": "Magic Item Absorption",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 3,
"entries": [
"When you reach 3rd level, the soul binder can perform a special ritual to merge a magic item into its companion during a short rest. Merging with an item requires physical contact between the soul binder, the item and the companion.",
"Certain items have prerequisites. The companion must meet any prerequisite for the item to successfully merge with it. Your companion cannot merge with items requiring a class prerequisite. If the short rest is interrupted, the merging fails. Otherwise, at the end of the short rest, the item merges into the companion.",
"While merged, the companion gains an intuitive understanding of how to activate any magical properties ofthe item, including any necessary Command words. Your companion can use the magical properties of the item and apply the effects to its natural weapons and natural armor, but doesn't get the benefit of the armor or weapon itself. It can only have one weapon merged at a time, and one piece of armor. The companions natural weapons can only benefit from one of the merged items, and you can change this on a short rest, the same goes for it's natural armor. If it absorbs a weapon, its attacks becomes magical.",
"Example: if you bind a +1 {@item Plate armor|phb} to your companion it gains +1 to its AC, but not the benefits of wearing {@item Plate armor|phb}. Each merged item within the creature counts as an attunement for the soul binder, regardless if whether the item required attunement. Attempting to merge with more than three items fails automatically. The soul binder can voluntarily end the merge by spending another short rest focused on the item, unless the item is cursed.",
"If the companion dies, all the merges items are expelled from its corpse on the ground around it."
]
},
{
"name": "Ability Score Improvement",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 4,
"entries": [
"When you reach 4th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
"If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
]
},
{
"name": "Advanced Offense",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 5,
"entries": [
"Beginning at 5th level, you and your companion have improved your skill in combat and work even better together.",
"You gain one of the following features of your choice:",
{
"type": "entries",
"entries": [
{
"type": "entries",
"name": "Companion Extra Attack.",
"entries": [
"Your companion can attack twice instead of once, whenever it takes the {@action Attack} action on its turn."
]
}
]
},
{
"type": "entries",
"entries": [
{
"type": "entries",
"name": "Expert Commanding.",
"entries": [
"There is no longer any restrictions for whenever you or your companion can take the {@action Attack} action or {@action Cast a Spell} with a casting time of 1 action as long as it is a soul binder spell."
]
}
]
},
"At 11th level you get the other feature that you didn't pick at 5th level."
]
},
{
"name": "Soul Linked Casting",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 5,
"entries": [
"You and your companion are of the same soul, and you can channel magic through your link.",
"At 5th level, when you cast a spell targeting yourself, you can choose to also have the spell affect your companion if the companion is within 60 feet of you. If you lose concentration on the spell, you both lose the effect, and you must make concentration checks also if your companion takes damage, as if you took that amount of damage."
]
},
{
"name": "Soul Infused Attacks",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 6,
"entries": [
"Starting at 6th level, your companions attacks count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage."
]
},
{
"name": "Companion's Protection",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 6,
"entries": [
"When you reach 6th level your companion's defense is better than ever, avoiding everything from traps to spells. It gains proficiency in all saving throws.",
"Additionally, it has advantage on Intelligence and Charisma saving throws when you are within 100 feet of it and it can see you."
]
},
{
"name": "Soul Bond Feature",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 7,
"entries": [
"At 7th level, You gain a feature from your Soul Bond."
]
},
{
"name": "Project Senses",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 7,
"entries": [
"Beginning at 7th level you can project your mind into your companion. As an action, you can see through your companion's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the companion has. During this time, you are deaf and blind with regard to your own senses. While you are seeing with your companion's eyes you can also choose to speak though it with your own voice being projected from it's mouth."
]
},
{
"name": "Ability Score Improvement",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 8,
"entries": [
"When you reach 8th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
"If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
]
},
{
"name": "Resting Voice",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 9,
"entries": [
"Beginning at 9th level you now regain all uses of your edicts on a short or long rest."
]
},
{
"name": "Countermeasure",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 10,
"entries": [
"At 10th level, your companion is very protective of you and will harm anyone who seeks to hurt you. When you are targeted by an attack, your companion can take one of the following reactions:",
{
"type": "entries",
"entries": [
{
"type": "entries",
"name": "Revenge.",
"entries": [
"The companion can use its reaction to make one attack against the enemy if it is within range."
]
}
]
},
{
"type": "entries",
"entries": [
{
"type": "entries",
"name": "Roar.",
"entries": [
"It uses its reaction to let out a frightful roar to impose disadvantage on the attack roll as long as the attacker is within 30 feet of it and is not deafened."
]
}
]
},
{
"type": "entries",
"entries": [
{
"type": "entries",
"name": "Body Shield.",
"entries": [
"If your companion is within 5 feet of you when the attack is made, it can use its reaction to redirect the attack to target the companion instead."
]
}
]
}
]
},
{
"name": "Soul Bond Feature",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 11,
"entries": [
"At 11th level, You gain a feature from your Soul Bond."
]
},
{
"name": "Advanced Offense (both options)",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 11,
"entries": [
"At 11th level you get the other feature of Advanced Offense that you didn't pick at 5th level."
]
},
{
"name": "Ability Score Improvement",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 12,
"entries": [
"When you reach 12th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
"If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
]
},
{
"name": "Soul Purification",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 14,
"entries": [
"When you reach 14th level you can use your soul energy to flush out any negative effects currently impeding your companion.",
"If your companion is affected by a magical effect that allows it to make a saving throw at the start or end of its turns, or as an action, you can use your action to allow your companion to immediately attempt to make the saving throw even if it has already done so on said turn."
]
},
{
"name": "Soul Bond Feature",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 15,
"entries": [
"At 15th level, You gain a feature from your Soul Bond."
]
},
{
"name": "Ability Score Improvement",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 16,
"entries": [
"When you reach 16th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
"If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
]
},
{
"name": "Resonating Voice",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 18,
"entries": [
"At 18th level you use your magic to command your companion with a voice that resonates with your shared soulbond.",
"When you use an edict you can select another edict you know and have that affect your companion as well."
]
},
{
"name": "Ability Score Improvement",
"source": "SoulBinderFragSauce",
"className": "Soul Binder",
"classSource": "SoulBinderFragSauce",
"level": 19,
"entries": [
"When you reach 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
"If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
]