diff --git a/Changelog.md b/Changelog.md index fb66dc8..64e401c 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,4 +1,8 @@ # 0.8.9 +### New features +Track combat moves on a per-combat basis. Add settings toggle to have movement speed highlighting reflect sum of moves for that combat round. + +### Bug fixes Fix errors thrown when using the ruler without a movement token with either Terrain Mapper or Elevated Vision modules active. Closes issue #51. Display speed colors to other users who have the speed color setting enabled. Closes issue #53. Add CONFIG options to set additional movement types to the token hud. Closes issue #50. @@ -9,7 +13,6 @@ CONFIG.elevationruler.MOVEMENT_BUTTONS[CONFIG.elevationruler.MOVEMENT_TYPES.SWIM CONFIG.elevationruler.SPEED.ATTRIBUTES.SWIM = "actor.system.attributes.movement.swim"; // dnd5e ``` - # 0.8.8 Improvements to updating the scene graph. Avoid leaving unneeded vertices and split edges when a token or wall is removed. Fixes to handling overlapping edges to correctly reflect what objects make up the edge.