diff --git a/Changelog.md b/Changelog.md index b2f367c..76b94ca 100644 --- a/Changelog.md +++ b/Changelog.md @@ -10,6 +10,8 @@ Move settings related to speed properties to `CONFIG.elevationruler.SPEED`. Add getter `Token.prototype.lastMoveDistance` that tracks the last token move. If combat is active, this returns 0 if the token has not yet moved this round. Use `Token.prototype._lastMoveDistance` to find the actual last distance moved regardless of combat. +Add setting to round ruler measurements, for use with gridless scenes. Thanks @Larkinabout for the PR! + # 0.8.2 Improvements to calculating distance on a grid. Improvements to splitting ruler segments when highlighting based on token speed. Closes issue #35. Improvements to treating tokens as difficult terrain for purposes of token speed highlighting.