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Optional image channel are noisy when rendered with mc #956

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christianbecker3 opened this issue Jan 4, 2024 · 1 comment
Open

Optional image channel are noisy when rendered with mc #956

christianbecker3 opened this issue Jan 4, 2024 · 1 comment
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@christianbecker3
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christianbecker3 commented Jan 4, 2024

Hi everyone!
It seems like that some of the channels are not exported with the additional samples calculated with mc.
Afaik the channels are:

  • Diffuse
  • Normal (local, not world)
  • Shadow
  • Specular

Is there a way to fix that behaviour and also is there the possiblity to add more channels for the export (like volumetrics, orbit traps, reflections and so on)?

System information (version)
  • mandelbulber2 => 2.30
  • Operating System / Platform => Windows 10 - 64 Bit
  • Compiler => Visual Studio 2018
@buddhi1980
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Corrected rendering and saving image channels in MC mode. Now the optional channels are averaged in MC mode as main image channels
I will investigate if it is possible to add more channels.

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