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Increased the test duration and assets for grc_o_audio_play_stop for Y…
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shichen85 committed Sep 8, 2024
1 parent d330c0b commit 68d81cd
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2 changes: 1 addition & 1 deletion Ganary/Ganary.yyp

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4 changes: 2 additions & 2 deletions Ganary/objects/grc_o_audio_play_stop/Create_0.gml
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/// @description Insert description here
// You can write your code in this editor
sounds = [grc_snd_wave, grc_snd_wave2, grc_snd_wave3, grc_snd_wave4];
alarm[0] = room_speed*5;
sounds = [grc_snd_wave, grc_snd_wave2, grc_snd_wave3, grc_snd_wave4, grc_snd_silence_for_dynamic_asset2, grc_snd_silence_for_dynamic_asset];
alarm[0] = room_speed*30;
alarm[1] = 1;
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,7 @@ function grc_register_async_function_tests(){
olympus_add_async_test("audio_play_stop_test", function(){
//https://github.com/YoYoGames/GameMaker-Bugs/issues/7200
return grc_instance_create(grc_o_audio_play_stop);
})
}, function(){}, {olympus_test_options_timeout_millis: 1000 * 300})

//os_xboxseriesxs requires XSTS token to talk to the bscotch dummy endpoint
if grc_internet_required {
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