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Outline shader to visualize 3D model / surface selection (instead of current ugly wireframe box). #914

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bryanedds opened this issue Dec 7, 2024 · 0 comments
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gaia issue relating to Gaia game editor rendering

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bryanedds commented Dec 7, 2024

I guess one thing we really need is special shading for model selection a la Unity such as a selected model has a glowy orange outline rather than the ugly wire frame box we currently use.

We might need to keep the wireframe for non-3D visual entities tho (such as sky boxes).

@bryanedds bryanedds added gaia issue relating to Gaia game editor rendering labels Dec 7, 2024
@bryanedds bryanedds mentioned this issue Dec 7, 2024
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@bryanedds bryanedds changed the title Outline shader to visualize 3D model / surface detection (instead of current ugly wireframe box). Outline shader to visualize 3D model / surface selection (instead of current ugly wireframe box). Dec 8, 2024
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gaia issue relating to Gaia game editor rendering
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