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Hi, it would be great to see the support of gyro aiming and gyro racing.
Gyro aiming can be done together with Xbox gamepad emulation by emulating a mouse. In some games, the mouse works together with the controller, which allows you to accurately aim, and also have a vibration of the gamepad.
Gyro racing is an emulation of the left stick gyroscope. This is necessary in order to drive in races as a steering wheel.
It would also be great to switch this in real time by tapping on the touchpad. For example, pressing the left side of the touchpad is the default mode (lightbar blue), pressing the center part of the touchpad is gyro racing (green), pressing the right part of the touchbar is gyro aiming (can be red or even orange).
I have a similar project, but for the Xbox gamepad and for some games, it's very cool.
The text was updated successfully, but these errors were encountered:
I will totally implement this sooner or later.
Currently, I am rewriting the whole UI to make it more appealing and easy to use.
After that, I will very likely implement this.
Hi, it would be great to see the support of gyro aiming and gyro racing.
Gyro aiming can be done together with Xbox gamepad emulation by emulating a mouse. In some games, the mouse works together with the controller, which allows you to accurately aim, and also have a vibration of the gamepad.
Gyro racing is an emulation of the left stick gyroscope. This is necessary in order to drive in races as a steering wheel.
It would also be great to switch this in real time by tapping on the touchpad. For example, pressing the left side of the touchpad is the default mode (lightbar blue), pressing the center part of the touchpad is gyro racing (green), pressing the right part of the touchbar is gyro aiming (can be red or even orange).
I have a similar project, but for the Xbox gamepad and for some games, it's very cool.
The text was updated successfully, but these errors were encountered: