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Request: Select an @malias by the name of the owner #699

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Hope-Shangrila opened this issue Apr 17, 2023 · 2 comments
Open

Request: Select an @malias by the name of the owner #699

Hope-Shangrila opened this issue Apr 17, 2023 · 2 comments

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@Hope-Shangrila
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It is possible to delete a @malias manually, but there is no function/command to select a @malias by owner, therefore there is no way to code something into the routines when a player self-nukes/idlenukes to delete any @malias they own, so those sit forever with either a blank owner or a recycled player/room/exit/object dbref on @malias/list unless staff go through them manually to clean up.

@lashtear
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Try to use backticks for at-commands; malias is some unfortunate soul in Switzerland ;)

Are you able to list what you need via @malias/adminlist dbref as a Wizard? If that's the right information, then we should probably expose that in a more softcode friendly way or make the delete step automatically do that.

Code mostly in mail.h/mail.cpp, main tricky part is it stores these outside the normal DB, in another file-- hence not seeing these using normal tools.

@Hope-Shangrila
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Ideally, I'd like TinyMUX to take care of the ones owned by players when they nuke.

Yes, I know I can view and access all malias as a wizard, but as a long list. I really don't want to then redirect that screen output into a list of some sort to then scan for the owner manually. There isn't a function to select a malias by the owner name to include in our routines as they destroy their character to be able to remove the malias.

@malias/adminlist dbref doesn't seem to be documented.

My problem is items like these 2:
5 lotus lotus
8 X23s Known versions of X-23 in Shangrila Up -U
where the owner of 5 has been destroyed and the owner of 8 has been destroyed and recycled and is now an exit.

I can manually delete these as a wizard, no problem. I don't WANT to have to manually delete them. I want the system to do it or some way I can code the game to do it.

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