forked from fogleman/Minecraft
-
Notifications
You must be signed in to change notification settings - Fork 33
/
physics.py
64 lines (51 loc) · 1.6 KB
/
physics.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
# Imports, sorted alphabetically.
# Python packages
# Nothing for now...
# Third-party packages
# Nothing for now...
# Modules from this project
# Nothing for now...
from timer import Timer
__all__ = (
'PhysicsTask', 'PhysicsManager', 'physics_manager',
)
PHYSICS_TIMER_INTERVAL = PHYSICS_TICK = 0.1
class PhysicsTask:
def __init__(self, position, accel, obj):
self.accel = accel
self.velocity = [0, 0, 0]
self.falling_time = 0
self.falling_height = 0
self.obj = obj
self.position = list(position)
class PhysicsManager:
def __init__(self):
self.timer = Timer(PHYSICS_TIMER_INTERVAL, "physics_timer")
self.started = False
self.tasks = []
def __del__(self):
self.timer.stop()
def update(self):
if len(self.tasks) == 0:
self.started = False
self.timer.stop()
return
for task in self.tasks:
vy = task.velocity[1]
for i in [0, 1, -1]:
v0 = task.velocity[i]
task.velocity[i] += task.accel[i] * PHYSICS_TIMER_INTERVAL
task.position[i] += (v0 + task.velocity[i]) / 2.0 * PHYSICS_TIMER_INTERVAL
task.falling_time += PHYSICS_TIMER_INTERVAL
task.falling_height += abs(task.velocity[1] + vy) / 2.0 * PHYSICS_TIMER_INTERVAL
task.obj.update_position(task.position)
self.timer.add_task(PHYSICS_TICK, self.update)
# do physics to an object which has:
# * method update_position(position) to update its position
def do_physics(self, position, accel, obj):
self.tasks.append(PhysicsTask(position, accel, obj))
if not self.started:
self.started = True
self.timer.add_task(PHYSICS_TICK, self.update)
self.timer.start()
physics_manager = PhysicsManager()