Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement texture cache (not in Cycles mainline) #3

Open
boberfly opened this issue Feb 3, 2019 · 2 comments
Open

Implement texture cache (not in Cycles mainline) #3

boberfly opened this issue Feb 3, 2019 · 2 comments
Assignees
Labels
enhancement New feature or request
Milestone

Comments

@boberfly
Copy link
Owner

boberfly commented Feb 3, 2019

The Tangent Animation branch has a working texture cache using OpenImageIO:

https://github.com/tangent-animation/blender278
https://www.youtube.com/watch?v=_2Ia4h8q3xs

See if we can make a special feature branch with Cycles

@boberfly boberfly added the enhancement New feature or request label Feb 3, 2019
@boberfly boberfly self-assigned this Feb 3, 2019
@boberfly boberfly added this to the post-1.0 milestone Feb 3, 2019
@skwerner
Copy link

skwerner commented Feb 8, 2019

I have moved the texture caching branch from the Tangent repository to the Blender repository now:
https://git.blender.org/gitweb/gitweb.cgi/blender.git/shortlog/refs/heads/cycles_texture_cache

@boberfly
Copy link
Owner Author

boberfly commented Feb 8, 2019

@skwerner hey you've found this github, cheers for the heads-up!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants