-
Notifications
You must be signed in to change notification settings - Fork 11
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Crashes on startup if dinput8.dll is present #24
Comments
This sounds like an issue with a mod you have installed, I'd recommend disabling and going through each mod individually using a mod manager (rust4diva, diva mod manager, d4m) until you find the one that is crashing the game on startup |
|
Is your game the latest version? Also set console to true in config.toml and see if a console window appears. |
This is what is printed to the console before the game crashes:
Strangely, even though I have disabled all mods, some mods still showed up in the output, and those are just a part of all the mods I have installed. I tried renaming the mods folder to make it not able to see the mods, and it still crashed on startup with this output:
|
Don't delete the mods folder, move the mods you want to disable to another folder. You can make a sub-folder called "disabled" in mods directory, and move them there. So far it seems the mod loader gets pretty ahead, and you have way too many mods enabled. It's possible one of them is causing an issue. Try disabling and see which one is at fault. |
Although I haven't tried that, I found that Windows actually generated some dump files. Here's the analysis from windbg:
|
If
dinput8.dll
is in the game directory, the game won't start. There are no error messages. I use 0.0.14. I don't know how to provide more information since it doesn't seem like the loader writes any logs. If there is more info I can provide, please let me know.OS: Windows 10
The text was updated successfully, but these errors were encountered: