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build-macos.yml
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name: MacOS
# Run CI only when a release is created, on changes to main branch, or any PR
# to main. Do not run CI on any other branch. Also, skip any non-source changes
# from running on CI
on:
release:
types: [created]
push:
branches: main
paths-ignore:
- 'docs/**'
- 'examples/**'
- '.gitignore'
- '*.rst'
- '*.md'
- '.github/workflows/*.yml'
# re-include current file to not be excluded
- '!.github/workflows/build-macos.yml'
pull_request:
branches:
- main
- 'v**'
paths-ignore:
- 'docs/**'
- 'examples/**'
- '.gitignore'
- '*.rst'
- '*.md'
- '.github/workflows/*.yml'
# re-include current file to not be excluded
- '!.github/workflows/build-macos.yml'
jobs:
deps:
name: ${{ matrix.macarch }} deps
runs-on: macos-12
strategy:
matrix:
# make arm64 deps and x86_64 deps
macarch: [arm64, x86_64]
steps:
- uses: actions/[email protected]
- name: Test for Mac Deps cache hit
id: macdep-cache
uses: actions/[email protected]
with:
path: ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }}
# The hash of all files in buildconfig manylinux-build and macdependencies is
# the key to the cache. If anything changes here, the deps are built again
key: macdep-${{ hashFiles('buildconfig/manylinux-build/**') }}-${{ hashFiles('buildconfig/macdependencies/*.sh') }}-${{ matrix.macarch }}
# build mac deps on cache miss
- name: Build Mac Deps
if: steps.macdep-cache.outputs.cache-hit != 'true'
run: |
export MAC_ARCH="${{ matrix.macarch }}"
brew install coreutils pkg-config
cd buildconfig/macdependencies
bash ./build_mac_deps.sh
# Uncomment when you want to manually verify the deps by downloading them
# - name: Upload Mac deps
# uses: actions/upload-artifact@v3
# with:
# name: pygame-mac-deps-${{ matrix.macarch }}
# path: ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }}
build:
name: ${{ matrix.name }}
needs: deps
runs-on: macos-12
strategy:
fail-fast: false # if a particular matrix build fails, don't skip the rest
matrix:
# Split job into 5 matrix builds, because GH actions provides 5 concurrent
# builds on macOS. This needs to be manually kept updated so that each
# of these builds take roughly the same time
include:
- {
name: "x86_64 (CPython 3.6 3.10 and above)",
macarch: x86_64,
# pattern matches 6 or any 2 digit number
pyversions: "cp3{6,[1-9][0-9]}-*"
}
- {
name: "x86_64 (Python 3.7)",
macarch: x86_64,
pyversions: "cp37-*"
}
- {
name: "x86_64 (Python 3.8)",
macarch: x86_64,
pyversions: "?p38-*"
}
- {
name: "x86_64 (Python 3.9)",
macarch: x86_64,
pyversions: "?p39-*"
}
- {
name: "arm64 (CPython 3.8 and above)",
macarch: arm64,
# pattern matches any number from 8 to 99
pyversions: "cp3{8,9,[1-9][0-9]}-*"
}
env:
PYGAME_DETECT_AVX2: 'yes-why-not'
# load pip config from this file. Define this in 'CIBW_ENVIRONMENT'
# because this should not affect cibuildwheel machinery
# also define environment variables needed for testing
CIBW_ENVIRONMENT: PIP_CONFIG_FILE=buildconfig/pip_config.ini SDL_VIDEODRIVER=dummy SDL_AUDIODRIVER=disk
CIBW_BUILD: ${{ matrix.pyversions }}
# Build arm64 and x86_64 wheels too on an Intel runner.
# Note that the arm64 wheels cannot be tested on CI in this configuration
CIBW_ARCHS: ${{ matrix.macarch }}
# Setup MacOS dependencies
CIBW_BEFORE_ALL: |
export MAC_ARCH="${{ matrix.macarch }}"
brew install pkg-config
cd buildconfig/macdependencies
bash ./install_mac_deps.sh
CIBW_BEFORE_BUILD: |
pip install requests numpy Sphinx Cython==3.0.0
python setup.py docs
CIBW_BEFORE_TEST: |
pip install mypy pyright pytype
CIBW_TEST_COMMAND: >
python -m pygame.tests -v --exclude opengl,timing --time_out 300
# Increase pip debugging output
CIBW_BUILD_VERBOSITY: 2
steps:
- uses: actions/[email protected]
- name: pip cache
uses: actions/[email protected]
with:
path: ~/Library/Caches/pip # This cache path is only right on mac
key: pip-cache-${{ matrix.name }}
- name: Fetch Mac deps
id: macdep-cache
uses: actions/[email protected]
with:
path: ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }}
key: macdep-${{ hashFiles('buildconfig/manylinux-build/**') }}-${{ hashFiles('buildconfig/macdependencies/*.sh') }}-${{ matrix.macarch }}
- name: Build and test wheels
uses: pypa/[email protected]
- uses: actions/upload-artifact@v3
with:
name: pygame-wheels
path: ./wheelhouse/*.whl
# - name: Upload binaries to Github Releases
# if: github.event_name == 'release'
# uses: svenstaro/upload-release-action@v2
# with:
# repo_token: ${{ secrets.GITHUB_TOKEN }}
# file: ./wheelhouse/*.whl
# tag: ${{ github.ref }}
#
# - name: Upload binaries to PyPI
# if: github.event_name == 'release'
# env:
# TWINE_USERNAME: ${{ secrets.PYPI_USERNAME }}
# TWINE_PASSWORD: ${{ secrets.PYPI_PASSWORD }}
# run: |
# python3 -m pip install twine
# twine upload ./wheelhouse/*.whl