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en.json
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{
"KNW": {
"Warfare": {
"Experience": {
"label": "Experience",
"levy": "Levy",
"regular": "Regular",
"veteran": "Veteran",
"elite": "Elite",
"super-elite": "Super-Elite"
},
"Gear": {
"label": "Gear",
"light": "Light",
"medium": "Medium",
"heavy": "Heavy",
"super-heavy": "Super-Heavy"
},
"Type": {
"label": "Type",
"aerial": "Aerial",
"artillery": "Artillery",
"artillery-siege": "Artillery (Siege)",
"cavalry": "Cavalry",
"infantry": "Infantry"
},
"Statistics": {
"Test": "{stat} Test: {actorName}",
"atk": {
"long": "Attack",
"abbr": "ATK"
},
"def": {
"long": "Defense",
"abbr": "DEF"
},
"pow": {
"long": "Power",
"abbr": "POW"
},
"tou": {
"long": "Toughness",
"abbr": "TOU"
},
"mor": {
"long": "Morale",
"abbr": "MOR"
},
"com": {
"long": "Command",
"abbr": "COM"
},
"attacks": {
"long": "Number of Attacks"
},
"dmg": {
"long": "Damage",
"abbr": "DMG"
},
"size": {
"long": "Size"
},
"mov": {
"long": "Movement",
"abbr": "MOV"
}
},
"Ancestry": "Ancestry",
"Commander": {
"Label": "Commander",
"None": "None; drop a character on this sheet to assign",
"View": "View Commander",
"Clear": "Clear Commander",
"Warning": {
"Pack": "Warfare unit commanders cannot be stored in a compendium",
"NoProf": "Warfare unit commanders must have a proficiency bonus",
"Remove": "Removed {commanderName} as the commander of {warfareUnit}"
}
},
"Size": "Size",
"CasualtyDie": "Casualty Die",
"Traits": {
"DialogTitle": "Traits",
"SheetLabel": "Traits",
"Instructions": "Enter a semicolon (;) separated list"
},
"Tier": "Tier"
},
"Organization": {
"skills": {
"label": "Skills",
"dip": "Diplomacy",
"esp": "Espionage",
"lor": "Lore",
"opr": "Operations",
"Warning": {
"Prof": "No proficiency bonus found",
"noActors": "You don't have any characters that are also a part of this organization"
},
"Test": {
"Title": "{skill} Test",
"Roll": "Roll Test",
"ChooseActor": "Choose an actor to roll with:",
"UseProf": "Use officer's proficiency bonus?<br><em>(Only usable once per intrigue!)</em>",
"AssocSkills": "Associated Character Skills:"
}
},
"defenses": {
"label": "Defenses",
"com": {
"Label": "Communications",
"-3": "Broken",
"-2": "Garbled",
"-1": "Compromised",
"0": "Normal",
"1": "Secure",
"2": "Coded",
"3": "Unbreakable"
},
"rlv": {
"Label": "Resolve",
"-3": "Revolt",
"-2": "Rebellious",
"-1": "Discontented",
"0": "Normal",
"1": "Loyal",
"2": "Fanatic",
"3": "Zealous"
},
"rsc": {
"Label": "Resources",
"-3": "Bankrupt",
"-2": "Poor",
"-1": "Low",
"0": "Normal",
"1": "Surplus",
"2": "Abundant",
"3": "Booming"
}
},
"Features": {
"Label": "Features"
},
"Powers": {
"Label": "Powers",
"Die": "Power Die",
"RollFlavor": "Rolls their power die",
"Roll": "Roll Power Die",
"Take": "Take Power Die",
"TakeValue": "Takes a power die with a value of {currentValue} from the power pool of {orgName}",
"Rest": "Extended Rest",
"Decrement": "Decrement Power Die",
"Pool": "Power Pool",
"ContextMenu": {
"SetValue": "Set Die Value",
"ViewMember": "View Member",
"RemoveMember": "Remove Member"
},
"Warning": {
"RemoveMember": "Removed {memberName} from {organization}",
"NoPackActors": "Organizations members cannot be stored in a compendium",
"NoProf": "Organization Members must have a proficiency bonus",
"AlreadyMember": "That actor is already a member of the organization!",
"MustOwnRoll": "You must be an owner of the member to roll their power die!",
"MustOwnRest": "You must be an owner of the member to take an extended rest!"
}
},
"Size": "Size",
"Type": "Organization Type",
"Specialization": "Organization Specialization",
"Development": {
"Configure": "Configure Development Points",
"Start": "Starting Value",
"Spec": "Specialization Bonus",
"TotalDevPoints": "Total development points spent on {statGroup}: {number}"
}
},
"Sheets": {
"Warfare": "Default Warfare Sheet",
"Organization": "Default Organization Sheet"
}
},
"TYPES.Actor.knw-actors": {
"organization": "Organization",
"warfare": "Warfare Unit"
}
}