From 377cadc8c5b8e925e26f810decfe3310880eec36 Mon Sep 17 00:00:00 2001 From: Harsh Pandey Date: Fri, 5 Apr 2024 11:37:32 +0530 Subject: [PATCH] feat: add enumerableSet --- src/contracts/oz-common/EnumerableSet.sol | 378 ++++++++++++++++++++++ 1 file changed, 378 insertions(+) create mode 100644 src/contracts/oz-common/EnumerableSet.sol diff --git a/src/contracts/oz-common/EnumerableSet.sol b/src/contracts/oz-common/EnumerableSet.sol new file mode 100644 index 0000000..6bfc174 --- /dev/null +++ b/src/contracts/oz-common/EnumerableSet.sol @@ -0,0 +1,378 @@ +// SPDX-License-Identifier: MIT +// OpenZeppelin Contracts (last updated v4.9.0) (utils/structs/EnumerableSet.sol) +// From commit https://github.com/OpenZeppelin/openzeppelin-contracts/commit/54b3f14346da01ba0d159114b399197fea8b7cda + +pragma solidity ^0.8.0; + +/** + * @dev Library for managing + * https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive + * types. + * + * Sets have the following properties: + * + * - Elements are added, removed, and checked for existence in constant time + * (O(1)). + * - Elements are enumerated in O(n). No guarantees are made on the ordering. + * + * ```solidity + * contract Example { + * // Add the library methods + * using EnumerableSet for EnumerableSet.AddressSet; + * + * // Declare a set state variable + * EnumerableSet.AddressSet private mySet; + * } + * ``` + * + * As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`) + * and `uint256` (`UintSet`) are supported. + * + * [WARNING] + * ==== + * Trying to delete such a structure from storage will likely result in data corruption, rendering the structure + * unusable. + * See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info. + * + * In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an + * array of EnumerableSet. + * ==== + */ +library EnumerableSet { + // To implement this library for multiple types with as little code + // repetition as possible, we write it in terms of a generic Set type with + // bytes32 values. + // The Set implementation uses private functions, and user-facing + // implementations (such as AddressSet) are just wrappers around the + // underlying Set. + // This means that we can only create new EnumerableSets for types that fit + // in bytes32. + + struct Set { + // Storage of set values + bytes32[] _values; + // Position of the value in the `values` array, plus 1 because index 0 + // means a value is not in the set. + mapping(bytes32 => uint256) _indexes; + } + + /** + * @dev Add a value to a set. O(1). + * + * Returns true if the value was added to the set, that is if it was not + * already present. + */ + function _add(Set storage set, bytes32 value) private returns (bool) { + if (!_contains(set, value)) { + set._values.push(value); + // The value is stored at length-1, but we add 1 to all indexes + // and use 0 as a sentinel value + set._indexes[value] = set._values.length; + return true; + } else { + return false; + } + } + + /** + * @dev Removes a value from a set. O(1). + * + * Returns true if the value was removed from the set, that is if it was + * present. + */ + function _remove(Set storage set, bytes32 value) private returns (bool) { + // We read and store the value's index to prevent multiple reads from the same storage slot + uint256 valueIndex = set._indexes[value]; + + if (valueIndex != 0) { + // Equivalent to contains(set, value) + // To delete an element from the _values array in O(1), we swap the element to delete with the last one in + // the array, and then remove the last element (sometimes called as 'swap and pop'). + // This modifies the order of the array, as noted in {at}. + + uint256 toDeleteIndex = valueIndex - 1; + uint256 lastIndex = set._values.length - 1; + + if (lastIndex != toDeleteIndex) { + bytes32 lastValue = set._values[lastIndex]; + + // Move the last value to the index where the value to delete is + set._values[toDeleteIndex] = lastValue; + // Update the index for the moved value + set._indexes[lastValue] = valueIndex; // Replace lastValue's index to valueIndex + } + + // Delete the slot where the moved value was stored + set._values.pop(); + + // Delete the index for the deleted slot + delete set._indexes[value]; + + return true; + } else { + return false; + } + } + + /** + * @dev Returns true if the value is in the set. O(1). + */ + function _contains(Set storage set, bytes32 value) private view returns (bool) { + return set._indexes[value] != 0; + } + + /** + * @dev Returns the number of values on the set. O(1). + */ + function _length(Set storage set) private view returns (uint256) { + return set._values.length; + } + + /** + * @dev Returns the value stored at position `index` in the set. O(1). + * + * Note that there are no guarantees on the ordering of values inside the + * array, and it may change when more values are added or removed. + * + * Requirements: + * + * - `index` must be strictly less than {length}. + */ + function _at(Set storage set, uint256 index) private view returns (bytes32) { + return set._values[index]; + } + + /** + * @dev Return the entire set in an array + * + * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed + * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that + * this function has an unbounded cost, and using it as part of a state-changing function may render the function + * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block. + */ + function _values(Set storage set) private view returns (bytes32[] memory) { + return set._values; + } + + // Bytes32Set + + struct Bytes32Set { + Set _inner; + } + + /** + * @dev Add a value to a set. O(1). + * + * Returns true if the value was added to the set, that is if it was not + * already present. + */ + function add(Bytes32Set storage set, bytes32 value) internal returns (bool) { + return _add(set._inner, value); + } + + /** + * @dev Removes a value from a set. O(1). + * + * Returns true if the value was removed from the set, that is if it was + * present. + */ + function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) { + return _remove(set._inner, value); + } + + /** + * @dev Returns true if the value is in the set. O(1). + */ + function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) { + return _contains(set._inner, value); + } + + /** + * @dev Returns the number of values in the set. O(1). + */ + function length(Bytes32Set storage set) internal view returns (uint256) { + return _length(set._inner); + } + + /** + * @dev Returns the value stored at position `index` in the set. O(1). + * + * Note that there are no guarantees on the ordering of values inside the + * array, and it may change when more values are added or removed. + * + * Requirements: + * + * - `index` must be strictly less than {length}. + */ + function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) { + return _at(set._inner, index); + } + + /** + * @dev Return the entire set in an array + * + * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed + * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that + * this function has an unbounded cost, and using it as part of a state-changing function may render the function + * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block. + */ + function values(Bytes32Set storage set) internal view returns (bytes32[] memory) { + bytes32[] memory store = _values(set._inner); + bytes32[] memory result; + + /// @solidity memory-safe-assembly + assembly { + result := store + } + + return result; + } + + // AddressSet + + struct AddressSet { + Set _inner; + } + + /** + * @dev Add a value to a set. O(1). + * + * Returns true if the value was added to the set, that is if it was not + * already present. + */ + function add(AddressSet storage set, address value) internal returns (bool) { + return _add(set._inner, bytes32(uint256(uint160(value)))); + } + + /** + * @dev Removes a value from a set. O(1). + * + * Returns true if the value was removed from the set, that is if it was + * present. + */ + function remove(AddressSet storage set, address value) internal returns (bool) { + return _remove(set._inner, bytes32(uint256(uint160(value)))); + } + + /** + * @dev Returns true if the value is in the set. O(1). + */ + function contains(AddressSet storage set, address value) internal view returns (bool) { + return _contains(set._inner, bytes32(uint256(uint160(value)))); + } + + /** + * @dev Returns the number of values in the set. O(1). + */ + function length(AddressSet storage set) internal view returns (uint256) { + return _length(set._inner); + } + + /** + * @dev Returns the value stored at position `index` in the set. O(1). + * + * Note that there are no guarantees on the ordering of values inside the + * array, and it may change when more values are added or removed. + * + * Requirements: + * + * - `index` must be strictly less than {length}. + */ + function at(AddressSet storage set, uint256 index) internal view returns (address) { + return address(uint160(uint256(_at(set._inner, index)))); + } + + /** + * @dev Return the entire set in an array + * + * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed + * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that + * this function has an unbounded cost, and using it as part of a state-changing function may render the function + * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block. + */ + function values(AddressSet storage set) internal view returns (address[] memory) { + bytes32[] memory store = _values(set._inner); + address[] memory result; + + /// @solidity memory-safe-assembly + assembly { + result := store + } + + return result; + } + + // UintSet + + struct UintSet { + Set _inner; + } + + /** + * @dev Add a value to a set. O(1). + * + * Returns true if the value was added to the set, that is if it was not + * already present. + */ + function add(UintSet storage set, uint256 value) internal returns (bool) { + return _add(set._inner, bytes32(value)); + } + + /** + * @dev Removes a value from a set. O(1). + * + * Returns true if the value was removed from the set, that is if it was + * present. + */ + function remove(UintSet storage set, uint256 value) internal returns (bool) { + return _remove(set._inner, bytes32(value)); + } + + /** + * @dev Returns true if the value is in the set. O(1). + */ + function contains(UintSet storage set, uint256 value) internal view returns (bool) { + return _contains(set._inner, bytes32(value)); + } + + /** + * @dev Returns the number of values in the set. O(1). + */ + function length(UintSet storage set) internal view returns (uint256) { + return _length(set._inner); + } + + /** + * @dev Returns the value stored at position `index` in the set. O(1). + * + * Note that there are no guarantees on the ordering of values inside the + * array, and it may change when more values are added or removed. + * + * Requirements: + * + * - `index` must be strictly less than {length}. + */ + function at(UintSet storage set, uint256 index) internal view returns (uint256) { + return uint256(_at(set._inner, index)); + } + + /** + * @dev Return the entire set in an array + * + * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed + * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that + * this function has an unbounded cost, and using it as part of a state-changing function may render the function + * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block. + */ + function values(UintSet storage set) internal view returns (uint256[] memory) { + bytes32[] memory store = _values(set._inner); + uint256[] memory result; + + /// @solidity memory-safe-assembly + assembly { + result := store + } + + return result; + } +}