-
-
Notifications
You must be signed in to change notification settings - Fork 3.7k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Meshlet tracking issue #11518
Labels
Comments
JMS55
added
C-Feature
A new feature, making something new possible
A-Rendering
Drawing game state to the screen
labels
Jan 24, 2024
github-merge-queue bot
pushed a commit
that referenced
this issue
Mar 25, 2024
# Objective - Implements a more efficient, GPU-driven (#1342) rendering pipeline based on meshlets. - Meshes are split into small clusters of triangles called meshlets, each of which acts as a mini index buffer into the larger mesh data. Meshlets can be compressed, streamed, culled, and batched much more efficiently than monolithic meshes. ![image](https://github.com/bevyengine/bevy/assets/47158642/cb2aaad0-7a9a-4e14-93b0-15d4e895b26a) ![image](https://github.com/bevyengine/bevy/assets/47158642/7534035b-1eb7-4278-9b99-5322e4401715) # Misc * Future work: #11518 * Nanite reference: https://advances.realtimerendering.com/s2021/Karis_Nanite_SIGGRAPH_Advances_2021_final.pdf Two pass occlusion culling explained very well: https://medium.com/@mil_kru/two-pass-occlusion-culling-4100edcad501 --------- Co-authored-by: Ricky Taylor <[email protected]> Co-authored-by: vero <[email protected]> Co-authored-by: François <[email protected]> Co-authored-by: atlas dostal <[email protected]>
github-merge-queue bot
pushed a commit
that referenced
this issue
Apr 23, 2024
Adds a basic level of detail system to meshlets. An extremely brief summary is as follows: * In `from_mesh.rs`, once we've built the first level of clusters, we group clusters, simplify the new mega-clusters, and then split the simplified groups back into regular sized clusters. Repeat several times (ideally until you can't anymore). This forms a directed acyclic graph (DAG), where the children are the meshlets from the previous level, and the parents are the more simplified versions of their children. The leaf nodes are meshlets formed from the original mesh. * In `cull_meshlets.wgsl`, each cluster selects whether to render or not based on the LOD bounding sphere (different than the culling bounding sphere) of the current meshlet, the LOD bounding sphere of its parent (the meshlet group from simplification), and the simplification error relative to its children of both the current meshlet and its parent meshlet. This kind of breaks two pass occlusion culling, which will be fixed in a future PR by using an HZB from the previous frame to get the initial list of occluders. Many, _many_ improvements to be done in the future #11518, not least of which is code quality and speed. I don't even expect this to work on many types of input meshes. This is just a basic implementation/draft for collaboration. Arguable how much we want to do in this PR, I'll leave that up to maintainers. I've erred on the side of "as basic as possible". References: * Slides 27-77 (video available on youtube) https://advances.realtimerendering.com/s2021/Karis_Nanite_SIGGRAPH_Advances_2021_final.pdf * https://blog.traverseresearch.nl/creating-a-directed-acyclic-graph-from-a-mesh-1329e57286e5 * https://jglrxavpok.github.io/2024/01/19/recreating-nanite-lod-generation.html, https://jglrxavpok.github.io/2024/03/12/recreating-nanite-faster-lod-generation.html, https://jglrxavpok.github.io/2024/04/02/recreating-nanite-runtime-lod-selection.html, and https://github.com/jglrxavpok/Carrot * https://github.com/gents83/INOX/tree/master/crates/plugins/binarizer/src * https://cs418.cs.illinois.edu/website/text/nanite.html ![image](https://github.com/bevyengine/bevy/assets/47158642/e40bff9b-7d0c-4a19-a3cc-2aad24965977) ![image](https://github.com/bevyengine/bevy/assets/47158642/442c7da3-7761-4da7-9acd-37f15dd13e26) --------- Co-authored-by: Ricky Taylor <[email protected]> Co-authored-by: vero <[email protected]> Co-authored-by: François <[email protected]> Co-authored-by: atlas dostal <[email protected]> Co-authored-by: Patrick Walton <[email protected]>
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Labels
Current TODOs🔥:
Low priority:
Tooling:
The text was updated successfully, but these errors were encountered: