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Following the pcss example I have been trying to create an eclipse effect between 3 spherical bodies, one of which is the actual spherical area light. I am attaching my code down below. Despite I am adding a radius to the PointLight, it seams to behave like a 0 radius point light anyway. There is no umbra and penumbra casted by one of the opaque bodies, neither seams the shadow resulting from an area light.
I did not find any open issue regarding PointLight radius, so I assume it's a problem with my understanding of lighting. What am I missing here?
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Following the pcss example I have been trying to create an eclipse effect between 3 spherical bodies, one of which is the actual spherical area light. I am attaching my code down below. Despite I am adding a radius to the
PointLight
, it seams to behave like a 0 radius point light anyway. There is no umbra and penumbra casted by one of the opaque bodies, neither seams the shadow resulting from an area light.I did not find any open issue regarding
PointLight
radius, so I assume it's a problem with my understanding of lighting. What am I missing here?Thanks you all in advance!
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