Different results in BEPUphysicsint #44
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dannisliang
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All interactions with the library should be performed in exactly the same order, including with respect to calls to To reconstruct a simulation in a deterministic way, you'll need to reproduce all interactions with the library in exactly the same way, in exactly the same order. (Technically, you could try to serialize internal state, but this would be a huge pain and I wouldn't treat it as feasible.) |
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In single-threaded mode, under the conditions of the same number of frames, the same initial coordinates, the same final coordinates, and the same linear velocity, the results of multiple tests show that the final position of the object movement is the same.
However, in the case of different frame numbers and other conditions being the same, the result of multiple tests is that the final position of the object movement is different.
Is this situation related to the different times or different frame numbers.of space.updates? Would you please offer me a solution for this issue?
Can I record all the data in the physical space of the current frame for reconstruction after the computer restarts? What data needs to be recorded?
Appreciate your help!
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