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__init__.py
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__init__.py
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# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# Original WFC implementation by Maxim Gumin @mxgmn on github
# Python implementation by Victor Le @Coac on github
# Blender implementation by Benjamin Kleinert @benkl on github
bl_info = {
"name" : "B3D Wave Function Collapse",
"author" : "Maxim Gumin, Victor Le, Benjamin Kleinert",
"description" : "",
"blender" : (2, 80, 0),
"version" : (0, 0, 1),
"location" : "",
"warning" : "",
"category" : "Generic"
}
import bpy
from . wfc_panel import WFC_PT_Panel
from . wfc_2d import WFC_OT_Runner
from . wfc_panel import WFC_UI_Variables
from . wfc_moduleplacer import WFC_OT_Placer
from bpy.props import PointerProperty
classes = (
WFC_PT_Panel,
WFC_OT_Runner,
WFC_UI_Variables,
WFC_OT_Placer
)
def register():
for c in classes:
bpy.utils.register_class(c)
bpy.types.Scene.wfc_vars = PointerProperty(type = WFC_UI_Variables)
def unregister():
for c in classes:
bpy.utils.unregister_class(c)
del bpy.types.Scene.wfc_vars