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map.h
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map.h
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// map.h -- the state of the current world that all views are displaying
extern char currentmap[1024];
// head/tail of doubly linked lists
extern brush_t active_brushes; // brushes currently being displayed
extern brush_t selected_brushes; // highlighted
extern face_t *selected_faces[MAX_MAP_FACES]; // sikk - Multiple Face Selection
extern int select_face_count, select_face_pos; // sikk - Multiple Face Selection
extern brush_t filtered_brushes; // brushes that have been filtered or regioned
extern entity_t entities;
extern entity_t *world_entity; // the world entity is NOT included in
// the entities chain
extern qboolean modified; // for quit confirmations
extern vec3_t region_mins, region_maxs;
extern qboolean region_active;
void Map_LoadFile (char *filename);
void Map_SaveFile (char *filename, qboolean use_region);
void Map_New (void);
void Map_BuildBrushData(void);
void Map_RegionOff (void);
void Map_RegionXY (void);
void Map_RegionTallBrush (void);
void Map_RegionBrush (void);
void Map_RegionSelectedBrushes (void);
qboolean Map_IsBrushFiltered (brush_t *b);