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memdb.go
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memdb.go
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package block_stm
import (
"cosmossdk.io/store/cachekv"
storetypes "cosmossdk.io/store/types"
"github.com/tidwall/btree"
)
type (
MemDB = GMemDB[[]byte]
ObjMemDB = GMemDB[any]
)
var (
_ storetypes.KVStore = (*MemDB)(nil)
_ storetypes.ObjKVStore = (*ObjMemDB)(nil)
)
func NewMemDB() *MemDB {
return NewGMemDB(BytesIsZero, BytesLen)
}
func NewObjMemDB() *ObjMemDB {
return NewGMemDB(ObjIsZero, ObjLen)
}
type GMemDB[V any] struct {
btree.BTreeG[memdbItem[V]]
isZero func(V) bool
valueLen func(V) int
}
func NewGMemDB[V any](
isZero func(V) bool,
valueLen func(V) int,
) *GMemDB[V] {
return &GMemDB[V]{
BTreeG: *btree.NewBTreeG[memdbItem[V]](KeyItemLess),
isZero: isZero,
valueLen: valueLen,
}
}
// NewGMemDBNonConcurrent returns a new BTree which is not concurrency safe.
func NewGMemDBNonConcurrent[V any](
isZero func(V) bool,
valueLen func(V) int,
) *GMemDB[V] {
return &GMemDB[V]{
BTreeG: *btree.NewBTreeGOptions[memdbItem[V]](KeyItemLess, btree.Options{
NoLocks: true,
}),
isZero: isZero,
valueLen: valueLen,
}
}
func (db *GMemDB[V]) Scan(cb func(key Key, value V) bool) {
db.BTreeG.Scan(func(item memdbItem[V]) bool {
return cb(item.key, item.value)
})
}
func (db *GMemDB[V]) Get(key []byte) V {
item, ok := db.BTreeG.Get(memdbItem[V]{key: key})
if !ok {
var empty V
return empty
}
return item.value
}
func (db *GMemDB[V]) Has(key []byte) bool {
return !db.isZero(db.Get(key))
}
func (db *GMemDB[V]) Set(key []byte, value V) {
if db.isZero(value) {
panic("nil value not allowed")
}
db.BTreeG.Set(memdbItem[V]{key: key, value: value})
}
func (db *GMemDB[V]) Delete(key []byte) {
db.BTreeG.Delete(memdbItem[V]{key: key})
}
// When used as an overlay (e.g. WriteSet), it stores the `nil` value to represent deleted keys,
// so we return seperate bool value for found status.
func (db *GMemDB[V]) OverlayGet(key Key) (V, bool) {
item, ok := db.BTreeG.Get(memdbItem[V]{key: key})
if !ok {
var zero V
return zero, false
}
return item.value, true
}
// When used as an overlay (e.g. WriteSet), it stores the `nil` value to represent deleted keys,
func (db *GMemDB[V]) OverlaySet(key Key, value V) {
db.BTreeG.Set(memdbItem[V]{key: key, value: value})
}
func (db *GMemDB[V]) Iterator(start, end []byte) storetypes.GIterator[V] {
return db.iterator(start, end, true)
}
func (db *GMemDB[V]) ReverseIterator(start, end []byte) storetypes.GIterator[V] {
return db.iterator(start, end, false)
}
func (db *GMemDB[V]) iterator(start, end Key, ascending bool) storetypes.GIterator[V] {
return NewMemDBIterator(start, end, db.Iter(), ascending)
}
func (db *GMemDB[V]) GetStoreType() storetypes.StoreType {
return storetypes.StoreTypeIAVL
}
// CacheWrap implements types.KVStore.
func (db *GMemDB[V]) CacheWrap() storetypes.CacheWrap {
return cachekv.NewGStore(db, db.isZero, db.valueLen)
}
type MemDBIterator[V any] struct {
BTreeIteratorG[memdbItem[V]]
}
var _ storetypes.Iterator = (*MemDBIterator[[]byte])(nil)
func NewMemDBIterator[V any](start, end Key, iter btree.IterG[memdbItem[V]], ascending bool) *MemDBIterator[V] {
return &MemDBIterator[V]{*NewBTreeIteratorG(
memdbItem[V]{key: start},
memdbItem[V]{key: end},
iter,
ascending,
)}
}
func NewNoopIterator[V any](start, end Key, ascending bool) storetypes.GIterator[V] {
return &MemDBIterator[V]{BTreeIteratorG[memdbItem[V]]{
start: start,
end: end,
ascending: ascending,
valid: false,
}}
}
func (it *MemDBIterator[V]) Value() V {
return it.Item().value
}
type memdbItem[V any] struct {
key Key
value V
}
var _ KeyItem = memdbItem[[]byte]{}
func (item memdbItem[V]) GetKey() []byte {
return item.key
}
type MultiMemDB struct {
dbs map[storetypes.StoreKey]storetypes.Store
}
var _ MultiStore = (*MultiMemDB)(nil)
func NewMultiMemDB(stores map[storetypes.StoreKey]int) *MultiMemDB {
dbs := make(map[storetypes.StoreKey]storetypes.Store, len(stores))
for name := range stores {
switch name.(type) {
case *storetypes.ObjectStoreKey:
dbs[name] = NewObjMemDB()
default:
dbs[name] = NewMemDB()
}
}
return &MultiMemDB{
dbs: dbs,
}
}
func (mmdb *MultiMemDB) GetStore(store storetypes.StoreKey) storetypes.Store {
return mmdb.dbs[store]
}
func (mmdb *MultiMemDB) GetKVStore(store storetypes.StoreKey) storetypes.KVStore {
return mmdb.GetStore(store).(storetypes.KVStore)
}
func (mmdb *MultiMemDB) GetObjKVStore(store storetypes.StoreKey) storetypes.ObjKVStore {
return mmdb.GetStore(store).(storetypes.ObjKVStore)
}