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What is the actual meaning of depth = rendering[6, :, :]? #81

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booker-max opened this issue Sep 10, 2024 · 1 comment
Open

What is the actual meaning of depth = rendering[6, :, :]? #81

booker-max opened this issue Sep 10, 2024 · 1 comment

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@booker-max
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"Hello, I have real LiDAR depth data that can be used for network supervision, but I found some issues when directly using LiDAR to supervise depth = rendering[6, :, :]. It seems that render_depth is not the true depth. I have two questions:

  1. What is the actual meaning of depth = rendering[6, :, :]?
  2. How should real LiDAR data be used to supervise this depth?"
@niujinshuchong
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niujinshuchong commented Sep 11, 2024

Hi, the depth is the ray-Gaussian intersection. It is the median depth when the accumulated blending weights for a pixel excel 0.5.

You can simply use a L1 loss if you can compute the depth of a pixel from your LiDAR data.

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