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Tuning.fs
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Tuning.fs
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//
// FSound - F# Sound Processing Library
// Copyright (c) 2017 by Albert Pang <[email protected]>
// All rights reserved.
//
// This file is a part of FSound
//
// FSound is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// FSound is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
namespace FSound
open FSound.Tonal
module Tuning =
module ET =
let baseNote = N A
let baseNoteFreq = 440.0
let semitoneFreq = 2.0 ** (1.0/12.0)
/// <summary>
/// This function converts a note into its frequency under equal temperament
/// tuning
/// </summary>
/// <param name="note"></param>
let note2Freq note =
let dSemi = diffNotes baseNote note
baseNoteFreq * (semitoneFreq ** (float)dSemi)
/// <summary>
/// This function converts a sequence of notes into a sequence of
/// frequencies
/// </summary>
/// <param name="notes"></param>
let notes2Freq notes = notes |> Seq.map note2Freq