Releases: atteneder/glTFast
Releases · atteneder/glTFast
Release 0.6.0
Added
- Support for unlit materials (KHR_materials_unlit extension)
- Support for specular-glossiness type materials (KHR_materials_pbrSpecularGlossiness extension)
Fixed
- Fixed broken assembly references by switching to non-GUID refs
- Metallic-Roughness texture not working. Now they are created only after their source was properly loaded.
Thanks @Stephengower for the contributions to this release!
Release 0.5.0
Added
- Draco mesh compression support
Fixed
- Report unsupported glTF extensions and gracefully fail if a required extension is not supported.
Release 0.4.0
Changed
- Tranformed Project into a Unity Package, which can easily be installed via Package Manager
Release 0.3.0
Added
- Threaded glTF loading via Unity Job System
Changed
- Update to Unity 2019.1.7f1
Release 0.2.0
glTF (non binary) support
This version now supports loading regular glTF files (JSON files with references to external buffers and textures)