Model not loading in oculus quest vr headet (gltf runtime import) #441
Unanswered
gs-sangeeth
asked this question in
Q&A
Replies: 2 comments
-
Hi @gs-sangeeth , Unfortunately I've never tested on a Quest. I'd recommend:
hth |
Beta Was this translation helpful? Give feedback.
0 replies
-
It works for me. it's a shader problem, set them well! |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Was developing a metaverse scene for Oculus Quest device which required importing gltf models at runtime from an API.
The model is getting loaded correctly when testing out in the Unity Editor. Also, the apk build works in android smartphones (the model is getting loaded), but in an oculus quest 2, the model isn't getting loaded.
Do any of you guys know why this might be happening, or provide a solution for this?
Beta Was this translation helpful? Give feedback.
All reactions