diff --git a/ChangeLog.md b/ChangeLog.md index 47e916a7..68bc5142 100644 --- a/ChangeLog.md +++ b/ChangeLog.md @@ -4,7 +4,7 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). -## [Unreleased] +## [4.4.11] - 2022-01-24 ### Changed - `SkinnedMeshRenderer` created by the `GameObjectInstantiator` will have `updateWhenOffscreen` set to *true* to avoid culling issues (at a performance cost; #301) - (Editor Import): Imported Mecanim AnimationClips now have Loop Time set to true (fixes #291) diff --git a/Runtime/Scripts/Export/Constants.cs b/Runtime/Scripts/Export/Constants.cs index fcd4e5f5..abe3bc09 100644 --- a/Runtime/Scripts/Export/Constants.cs +++ b/Runtime/Scripts/Export/Constants.cs @@ -17,6 +17,6 @@ namespace GLTFast.Export { static class Constants { - public const string version = "4.4.10"; + public const string version = "4.4.11"; } } diff --git a/package.json b/package.json index 12b0c721..d4ea67a9 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "com.atteneder.gltfast", - "version": "4.4.10", + "version": "4.4.11", "displayName": "glTFast", "description": "Use glTFast to import and export glTF 3D files efficiently at runtime or in the Editor", "unity": "2019.4",