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UIView+LamCoordinate.m
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//
// UIView+Coordinate.m
// LamKit
//
// Created by Mathieu Godart on 14/11/11.
// Copyright (c) 2011 L'atelier du mobile. All rights reserved.
//
#import "UIView+LamCoordinate.h"
@implementation UIView (LamCoordinate)
- (CGFloat) height {
return self.bounds.size.height;
}
- (CGFloat) h {
return self.height;
}
- (CGFloat) width {
return self.bounds.size.width;
}
- (CGFloat) w {
return self.width;
}
- (CGFloat) x {
return self.frame.origin.x;
}
- (CGFloat) y {
return self.frame.origin.y;
}
- (CGFloat) centerX {
return self.center.x;
}
- (CGFloat) centerY {
return self.center.y;
}
- (CGSize)size {
return self.frame.size;
}
- (CGPoint)origin {
return self.frame.origin;
}
- (void) setHeight:(CGFloat) newHeight {
CGRect bounds = self.bounds;
bounds.size.height = newHeight;
self.bounds = bounds;
}
- (void) setH:(CGFloat) newHeight {
self.height = newHeight;
}
- (void) setWidth:(CGFloat) newWidth {
CGRect bounds = self.bounds;
bounds.size.width = newWidth;
self.bounds = bounds;
}
- (void) setW:(CGFloat) newWidth {
self.width = newWidth;
}
- (void) setX:(CGFloat) newX {
CGRect frame = self.frame;
frame.origin.x = newX;
self.frame = frame;
}
- (void) setY:(CGFloat) newY {
CGRect frame = self.frame;
frame.origin.y = newY;
self.frame = frame;
}
- (void) setCenterX:(CGFloat) newCenterX {
CGPoint center = self.center;
center.x = newCenterX;
self.center = center;
}
- (void) setCenterY:(CGFloat) newCenterY {
CGPoint center = self.center;
center.y = newCenterY;
self.center = center;
}
- (void)setSize:(CGSize)size {
CGRect frame = self.frame;
frame.size = size;
self.frame = frame;
}
- (void)setOrigin:(CGPoint)origin {
CGRect frame = self.frame;
frame.origin = origin;
self.frame = frame;
}
@end