Unreal engine plugin for managing unused assets and empty folders in your project.
No more need for Migration and other hacky methods.
Versions Supported: 4.27+
Platform: Windows and Linux
The plugin is available on the marketplace Marketplace URL
- Create 'Plugins' folder in your project root directory
- Download appropriate version of .zip in releases
- Extract to Plugins folder
- Open your project, and you're done!
- Create 'Plugins' folder in your project root directory
- Clone the repository to the 'Plugins' folder (make sure you pick the correct branch for your engine version).
- Build the solution and you're done!
- Detection of unused assets
- Detection of corrupted assets
- Detection of indirect assets
- Detection of external files
- Empty folders detection
- Subsystem class that exposes most of the plugin functionality, which can be utilized in Blueprints or Python scripts.
- Command line interface using Commandlets
- Works fast on Large projects
- Intiutive and informative user interface
- Per-folder asset usage information
- Configurable scanning and exclusion settings