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main.js
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const {app, BrowserWindow, Menu} = require('electron')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win
// Accessing Menubar Adding Custom Menu items.
const template = [
{
role: 'help',
submenu: [
{
label: 'Control',
click () {
//require('electron').shell.openExternal('https://electron.atom.io')
let child = new BrowserWindow({
modal: true,
show: false,
resizable: false,
width: 400,
height: 400
})
child.loadURL(`file://${__dirname}/help.html`)
child.once('ready-to-show', () => {
child.setMenu(null),
child.show()
})
}
},
{
label: 'About',
click(){
let child = new BrowserWindow({
modal: true,
show: false,
resizable: false,
width: 400,
height: 400
})
child.loadURL(`file://${__dirname}/about.html`)
child.once('ready-to-show', () => {
child.setMenu(null),
child.show()
})
}
}
]
}
]
if (process.platform === 'darwin') {
template.unshift({
label: app.getName(),
submenu: [
{role: 'about'},
{type: 'separator'},
{role: 'services', submenu: []},
{type: 'separator'},
{role: 'hide'},
{role: 'hideothers'},
{role: 'unhide'},
{type: 'separator'},
{role: 'quit'}
]
})
}
const menu = Menu.buildFromTemplate(template)
Menu.setApplicationMenu(menu)
// Init window
function createWindow () {
// Create the browser window.
win = new BrowserWindow({
resizable: false,
show: false,
width: 800,
height: 600
})
// and load the index.html of the app.
win.loadURL(`file://${__dirname}/index.html`)
//Show main window
win.once('ready-to-show', () => {
win.show()
})
// Open the DevTools.
//win.webContents.openDevTools()
win.resizeable = null
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.