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Add renderer presets #200

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luisbarrancos opened this issue Mar 10, 2019 · 6 comments
Open

Add renderer presets #200

luisbarrancos opened this issue Mar 10, 2019 · 6 comments
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@luisbarrancos
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Quick settings for Draft, Intermediate, Intermediate Denoised, Production.

@luisbarrancos luisbarrancos added this to the 1.2 milestone Mar 10, 2019
@luisbarrancos luisbarrancos self-assigned this Mar 10, 2019
@luisbarrancos
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Initial test here, settings up for review and discussion later (i.e, define production settings): 4addda3

@dictoon
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dictoon commented Mar 10, 2019

Settings presets are a great idea.

@luisbarrancos
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luisbarrancos commented Mar 24, 2019

Attached screenshots for

  • Draft
  • Intermediate
  • Production
  • Intermediate Denoise

as_presets

Missing Production Denoise, but it would be best first to get some consensus on what we define as draft, intermediate and production quality settings.

Draft
as_draft_preset

Intermediate
as_intermediate_preset

Production
as_production_preset

Intermediate Denoise
as_intermediate_denoise_preset

@luisbarrancos
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Once defined i suppose we would need to add equivalent presets for appleseed-max|blender|studio, gaffer (? @est77 )

@dictoon
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dictoon commented Apr 2, 2019

Nice!

A few remarks:

  • I would always disable caustics by default, in all presets.
  • I would set the Max Global Bounces to 8, even in the Production preset.
  • I would reduce the number of Global Bounces in the Draft preset, 3 is probably enough.
  • I'm not 100% sure that Min Samples = 1 is a reasonable value, will the adaptive tile renderer be able to compute an initial noise estimate? Ping @oktomus.

As for the other settings (number of direct and IBL rays, etc.), I trust your experiments and experience here, you certainly know better than me which settings work best.

@luisbarrancos
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@dictoon got it. I'll set the min samples to 4 for the preview mode.

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