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UI tweaks #12

Closed
9 of 10 tasks
xezno opened this issue Feb 11, 2022 · 5 comments
Closed
9 of 10 tasks

UI tweaks #12

xezno opened this issue Feb 11, 2022 · 5 comments
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enhancement New feature or request list ui
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@xezno
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xezno commented Feb 11, 2022

  • New name tags (component-based)
  • Hitmarkers don't show correctly on some clients
  • Flag icons on compass always display even if flag is not home
  • Better chat
  • Damage indicators
  • Icons for metal blocks are always blue
  • Re-work kill feed
  • Need some indicator to show whether flag is home or not
  • UI: RPC messages #48
    • Should hook into an XP system
@xezno xezno added enhancement New feature or request ui labels Feb 11, 2022
@xezno xezno self-assigned this Feb 11, 2022
@ShadowBrian
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ShadowBrian commented Feb 11, 2022

This is a minor one but maybe rework chat a little, at least giving people their team colors on their names in chat.

Maybe also apply team colors to the kill feed.

@xezno
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xezno commented Feb 11, 2022

Added

@ShadowBrian
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Multiple people have had issues with UI flickering, it's visible in this https://www.youtube.com/watch?v=4RsbNPE6saA video

@trundlr
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trundlr commented Feb 16, 2022

From some playtesting yesterday, we know we need to update the control glyphs. Freezing is no longer necessary. We need a glyph for swapping between radial menus of different block types.

@xezno xezno modified the milestones: Full Release, 01/04 Playtest Mar 30, 2022
@xezno xezno modified the milestones: Next Playtest, Full Release May 7, 2022
@xezno xezno pinned this issue May 7, 2022
xezno added a commit that referenced this issue Jul 5, 2022
@xezno
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xezno commented Jul 5, 2022

Closing this as #48 is the only bit left

@xezno xezno closed this as completed Jul 5, 2022
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