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Because of how the bedrock sdk handles parsing the SSE stream, a lot of information is lost like the status code. This makes parsing these errors really difficult in the context of figuring out when to retry failed streams.
It would be good if the bedrock SDK mimic'd the error API of the Anthropic SDK.
The text was updated successfully, but these errors were encountered:
Because of how the bedrock sdk handles parsing the SSE stream, a lot of information is lost like the status code. This makes parsing these errors really difficult in the context of figuring out when to retry failed streams.
It would be good if the bedrock SDK mimic'd the error API of the Anthropic SDK.
The text was updated successfully, but these errors were encountered: